🌐 Enable All Planet Mods

by Kryzeth

Simply has every currently available standalone planet mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all planets, moons, space locations, and exoplanetary systems (mainly used for compatibility testing). 🌐

Mod packs
a month ago
2.0
7.27K
Planets

i [Unnecessary] make a github please

8 months ago

for have a better revies of change and for the issues manages

8 months ago
(updated 8 months ago)

Until version 1.0.2, this mod had no lines of actual game-changing code, and merely listed all of the planet mods I could find as a forced requirement.

As of version 1.0.3, this mod now has like 4 lines of actual code (which simply calls a function from my preferred library and uses it to remove some science packs from 2 technologies that otherwise caused an error on load)

8 months ago

if updates or new planets come along, it'll be easier to mention you via github than via mods.factorio.
It also makes your work more credible and reliable.

8 months ago
(updated 8 months ago)

I would get email notifications from either source (whether users make a new thread or respond to an existing one here, or raise an issue or create a pull request on github). It would literally make no difference to me

As for that second part, I have very little interest in appearances or credibility; the mod functionality will speak for itself. Regardless, I have far more popular mods that would be first in line for getting a github repo made, long before this one. So far, I haven't needed to create a github repo for any of them, and while I've been pushed by one other person in the past to create one for stdlib, I just don't feel that it's necessary.

8 months ago

far

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