🌐 Enable All Planet Mods

by Kryzeth

Simply has every currently available standalone planet mod on the mod portal as a forced requirement. Glorified shortcut to quickly enable all planets, moons, space locations, and exoplanetary systems (mainly used for compatibility testing). 🌐

Mod packs
4 days ago
2.0
8.28K
Planets

i [Unnecessary] make a github please

10 months ago

for have a better revies of change and for the issues manages

10 months ago
(updated 10 months ago)

Until version 1.0.2, this mod had no lines of actual game-changing code, and merely listed all of the planet mods I could find as a forced requirement.

As of version 1.0.3, this mod now has like 4 lines of actual code (which simply calls a function from my preferred library and uses it to remove some science packs from 2 technologies that otherwise caused an error on load)

10 months ago

if updates or new planets come along, it'll be easier to mention you via github than via mods.factorio.
It also makes your work more credible and reliable.

10 months ago
(updated 10 months ago)

I would get email notifications from either source (whether users make a new thread or respond to an existing one here, or raise an issue or create a pull request on github). It would literally make no difference to me

As for that second part, I have very little interest in appearances or credibility; the mod functionality will speak for itself. Regardless, I have far more popular mods that would be first in line for getting a github repo made, long before this one. So far, I haven't needed to create a github repo for any of them, and while I've been pushed by one other person in the past to create one for stdlib, I just don't feel that it's necessary.

10 months ago

far

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