King Jo's Vierling Flak


Adds the 2-cm-Flak-Vierling to effectively destroy airborne targets. Yes, this turret will ONLY target entities with the trigger_target_mask 'air-unit'. That means the player or entities that are able to be targeted and got the mask assigned to by other mods.

Content
11 months ago
1.1
8.63K
Combat

Changelog

Version: 1.2.2
Date: 01.05.2023
  Changes:
    - Added an option to disable 'air-unit' target mask for all other turrets so only my guns can attack flying units. If you're the default settings basically, this doesn't bother you.
Version: 1.2.1
Date: 18.04.2023
  Changes:
    - made spritesheet generator functions local
    - added electric, laser, posion resistances
    - almost halved the turning speed
    - increased attacking speed and RPM
    - increased folding speed
    - added turning penalty
  Fixes:
    - fixed error in final fixes that led to error when character already had trigger_target_mask 
    - fixed integration being on wrong layer basically
    - fixed a stupid error with compatibility with panzer4 and wirbelwind
Version: 1.2.0
Date: 05.03.2023
  Changes:
    - streamlined trigger_target_mask assigning process
    - mod folder resetructure
    - added support for kj_xb35, kj_jug38
    - if kj_wirbelwind is enabled, both get each others flak ammunition
  Fixes:
    - trigger_target_mask now also being added to airborne version when entity didnt have any before
    - technology applies ammo-damage and gun-speed boost again
Version: 1.1.2
Date: 15.12.2021
  Fixes:
    - fixed an error caused by my stupidity
Version: 1.1.1
Date: 16.10.2021
  Fixes:
    - fixed an error with the flak damage type
Version: 1.1.0
Date: 15.10.2021
  Changes:
    - Initial Release