K2 Spaced Out — Voidcraft Compatibility

by deimios

Krastorio resources, weapons, ammunition and combat turrets integrated with Voidcraft's normal, flux and coherence crafting and both mods' research progression. Rebalanced tech voidcrafting.

Tweaks
14 days ago
2.0
58
Manufacturing

Changelog

Version: 1.2.5
Date: 2026-10-10
  Features:
    - Add inverse voidcrafting for tree seeds: one seed yields 20 void flux in one second.
    - Unlock with Inverse Voidcraft, including existing saves, and support Void flux productivity research.
Version: 1.2.4
Date: 2026-10-09
  Features:
    - Add ten Warp Drive Machine floor types, in ten-tile batches, with native material costs and research unlocks.
    - Unlock green universal floor recipes through existing Voidcraft rocketry, including already researched saves.
  Balancing:
    - Price warponium ore at no less than Voidcraft uranium ore and warponium plates at no less than uranium-238.
    - Propagate nuclear-tier material costs through warponium fuel and filled barrels, including flux and coherence variants.
    - Preserve research, recipe yields, productivity and non-warponium recipes.
Version: 1.2.3
Date: 2026-10-09
  Balancing:
    - Scale visible compatibility research to the highest native/Voidcraft prerequisite pack count and research time, with a 100-pack minimum.
    - Preserve Voidcraft science ingredients, grouped unlocks, completed research and all crafting costs.
Version: 1.2.2
Date: 2026-10-07
  Fixes:
    - Resolve numbered native research labels from their base translation and level (Military 2 and Military 5).
Version: 1.2.1
Date: 2026-10-07
  Changes:
    - Group supported resources, weapons, ammunition and science recipes by native research.
    - One Voidcraft research unlocks all supported products from the native research.
    - Preserve prior individual research unlocks when upgrading existing saves.
Version: 1.2.0
Date: 2026-10-07
  Fixes:
    - Apply base-resource Voidcraft productivity to warponium ore, rare-metal ore, imersite and mineral water, including all variants.
  Features:
    - Add optional Warp Drive Machine warponium ore, plates, liquid fuel and filled fuel barrels.
    - Add normal, flux and coherence variants with native processing/fuel research gates.
    - Require fluid handling for filled barrels; derive costs from mining water and native ingredients.
Version: 1.1.1
Date: 2026-09-26
  Graphics:
    - Include thumbnail.png for the Mod Portal and in-game mod browser.
Version: 1.1.0
Date: 2026-09-26
  Features:
    - Add Krastorio raw resources, processed materials and fluids with native research gates.
    - Add advanced, matter and singularity tech card voidcrafting.
  Balancing:
    - Derive resource and science costs from native production time, net yields and ingredients.
    - Include mining fluids, returned biomass/Kovarex seeds, coolant and stabilizer recovery.
    - Rebalance 12 existing science-card families; preserve Voidcraft's own science costs.
  Changes:
    - Move existing lithium recipe family to Krastorio lithium research progression.
    - Extend the existing cost multiplier to resources and science.
    - Retain existing arsenal recipes and lithium recipe IDs.
Version: 1.0.0
  Features:
    - Add Krastorio ammunition, handheld weapons and three combat turrets to Voidcraft.
    - Add normal, flux and coherence variants with native research requirements.
    - Adapt to realistic weapons being enabled or disabled.
  Bugfixes:
    - Repair the uranium rifle ammunition recipe family.