K2 Spaced Out — Voidcraft Compatibility

by deimios

Krastorio resources, weapons, ammunition and combat turrets integrated with Voidcraft's normal, flux and coherence crafting and both mods' research progression. Rebalanced tech voidcrafting.

Tweaks
a month ago
2.0
62
Manufacturing

Changelog

Version: 1.2.5
Date: 2026-10-10
  Features:
    - Add inverse voidcrafting for tree seeds: one seed yields 20 void flux in one second.
    - Unlock with Inverse Voidcraft, including existing saves, and support Void flux productivity research.
Version: 1.2.4
Date: 2026-10-09
  Features:
    - Add ten Warp Drive Machine floor types, in ten-tile batches, with native material costs and research unlocks.
    - Unlock green universal floor recipes through existing Voidcraft rocketry, including already researched saves.
  Balancing:
    - Price warponium ore at no less than Voidcraft uranium ore and warponium plates at no less than uranium-238.
    - Propagate nuclear-tier material costs through warponium fuel and filled barrels, including flux and coherence variants.
    - Preserve research, recipe yields, productivity and non-warponium recipes.
Version: 1.2.3
Date: 2026-10-09
  Balancing:
    - Scale visible compatibility research to the highest native/Voidcraft prerequisite pack count and research time, with a 100-pack minimum.
    - Preserve Voidcraft science ingredients, grouped unlocks, completed research and all crafting costs.
Version: 1.2.2
Date: 2026-10-07
  Fixes:
    - Resolve numbered native research labels from their base translation and level (Military 2 and Military 5).
Version: 1.2.1
Date: 2026-10-07
  Changes:
    - Group supported resources, weapons, ammunition and science recipes by native research.
    - One Voidcraft research unlocks all supported products from the native research.
    - Preserve prior individual research unlocks when upgrading existing saves.
Version: 1.2.0
Date: 2026-10-07
  Fixes:
    - Apply base-resource Voidcraft productivity to warponium ore, rare-metal ore, imersite and mineral water, including all variants.
  Features:
    - Add optional Warp Drive Machine warponium ore, plates, liquid fuel and filled fuel barrels.
    - Add normal, flux and coherence variants with native processing/fuel research gates.
    - Require fluid handling for filled barrels; derive costs from mining water and native ingredients.
Version: 1.1.1
Date: 2026-09-26
  Graphics:
    - Include thumbnail.png for the Mod Portal and in-game mod browser.
Version: 1.1.0
Date: 2026-09-26
  Features:
    - Add Krastorio raw resources, processed materials and fluids with native research gates.
    - Add advanced, matter and singularity tech card voidcrafting.
  Balancing:
    - Derive resource and science costs from native production time, net yields and ingredients.
    - Include mining fluids, returned biomass/Kovarex seeds, coolant and stabilizer recovery.
    - Rebalance 12 existing science-card families; preserve Voidcraft's own science costs.
  Changes:
    - Move existing lithium recipe family to Krastorio lithium research progression.
    - Extend the existing cost multiplier to resources and science.
    - Retain existing arsenal recipes and lithium recipe IDs.
Version: 1.0.0
  Features:
    - Add Krastorio ammunition, handheld weapons and three combat turrets to Voidcraft.
    - Add normal, flux and coherence variants with native research requirements.
    - Adapt to realistic weapons being enabled or disabled.
  Bugfixes:
    - Repair the uranium rifle ammunition recipe family.