This is simple extraction of the wind turbine from Krastorio 2 (https://mods.factorio.com/mod/Krastorio2). All credits go to original mod developers and maintainers: raiguard, Krastor and Linver. Thank you guys for this beautiful mod in general and this tiny cute turbine in particular. Added settings for power generation level
Mods introducing new content into the game.
Version: 0.1.0 Date: 2025-01-09 Changes: - Added Space Age DLC as optional dependency. - Slightly reduced size of collision box for entity, making it easier to squeak through. - Added impact category for entity. Minor Features: - Now uses floating point numbers as input in settings to allow for finer control of power output (default: 20kW, range: 1-1000kW). Balancing: - Added a condition for surface pressure so the turbine can't be built in space. - Reduced mining time for entity (0.25 -> 0.15). - Reduced production time for recipe (5 -> 3). - Set weight of item to exactly 20kg, just in case recipe is ever changed. Graphics: - Fixed code to once again use the high resolution graphics! - Added dying explosion effect. - Set same render priority for all graphics. Gui: - Entity tooltip now displays the entire object (won't work for ghosts). - Found a way to remove false/unneeded info about power consumption and buffer content from entity tooltip. Sounds: - Removed the high-pitched, rattling sound effect variation. - Reduced volume and audible distance for the remaining sound effect. - Fixed issue with idle sound not working (removed "persistent" property). - Simplified sound property structure and sound scaling method. Info: - Updated info.json and locales. - Updated changelog to be readable in-game, with small additions and changes. Bugfixes: - Circumvented limitations of the "electric-energy-interface" prototype by using runtime scripts (which should have neglible performance impact): - Fixed power output setting not applying its effect to turbines that already exist. - Fixed quality level not affecting power output of turbines. Internal: - Rearranged code.
Version: 0.0.4 Date: 2024-10-23 Balancing: - Replaced iron sticks with stone bricks so the recipe is usable right from the beginning.
Version: 0.0.3 Date: 2024-10-22 Changes: - Updated to work with Factorio 2.0.
Version: 0.0.2 Date: 2024-08-18 Minor features: - Added setting to configure power output.
Version: 0.0.1 Date: 2023-08-12 Changes: - Initial release.