Jump


Add a jump button. Jump over annoying cliffs, pipes, buildings, rivers. Alternative to squeak through.

Utilities
8 months ago
2.0
764
Transportation

g Bug during Prototype Loading

1 year, 4 months ago

Hi

Failed to load mods: .../prototypes/earendel-prototypes/floating-character.lua:99: attempt to index field '?' (a nil value)
stack traceback:
...
/prototypes/earendel-prototypes/floating-character.lua:99: in main chunk
[C]: in function 'require'
jump/data-final-fixes.lua:1: in main chunk

Mods to be disabled:
• jump (0.1.0)

Thank you for your mod.

9 months ago

Same bug

8 months ago
(updated 8 months ago)

Can't reproduce. Please figure out which mod causes the incompatibility. I've tried to band-aid the bug a bit.

8 months ago

simular bug

Failed to load mods: .../prototypes/earendel-prototypes/floating-character.lua:100: attempt to call field 'endswith' (a nil value)
stack traceback:
...
/prototypes/earendel-prototypes/floating-character.lua:100: in main chunk
[C]: in function 'require'
jump/data-final-fixes.lua:1: in main chunk

Mods to be disabled:
• jump (0.1.1)

8 months ago

@GeneralTank Thanks for the report, should be fixed in 0.1.2.

8 months ago

I didn't get a bug before, but now I do:

Fehler beim Laden der Mods: Error while loading entity prototype "character-floating" (character): Value must be a list in property tree at ROOT.character.character-floating.animations[3].idle_with_gun_in_air.layers
Modifications: Jump

Mods, die deaktiviert werden müssen:
• jump (0.1.3)

8 months ago

I didn't test with Space Age, I imagine that's the problem. I hope it's fixed now.

8 months ago

Yup, works again. Thank you!

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