Items Network


Digital storage of items with support for logical signals, input/output of items and liquids, distribution of items from the network to assemblers, furnaces, laboratories, and output of results back to the storage; the number of items produced can be controlled through logical signals; the network terminal issues signals for all contents

Content
2 months ago
2.0
422
Logistics

g Production settings crash

a month ago

If the game auto-save with the production settings open and you load that save, the production settings panel will get stuck ( can be moved but not closed ). if you click on any entity from this mod the game will crash

The mod Items Network [BETA] (1.12.7) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event items-network::on_gui_opened (ID 102)
Gui element with name production_combinator_frame already present in the parent element.
stack traceback:
[C]: in function 'add'
items-network/scripts/lib/gui.lua:217: in function 'render_function'
items-network/scripts/lib/interface_builder.lua:51: in function 'RenderElement'
items-network/scripts/lib/interface_builder.lua:60: in function 'RenderRoot'
items-network/scripts/lib/gui.lua:99: in function 'RenderInterface'
items-network/scripts/lib/gui.lua:70: in function 'on_gui_opened_handler'
items-network/scripts/lib/gui.lua:26: in function '?'
items-network/scripts/lib/events.lua:33: in function 'on_event'
items-network/scripts/lib/events.lua:15: in function <items-network/scripts/lib/events.lua:15>

New response