Items Network


Digital storage of items with support for logical signals, input/output of items and liquids, distribution of items from the network to assemblers, furnaces, laboratories, and output of results back to the storage; the number of items produced can be controlled through logical signals; the network terminal issues signals for all contents

Content
14 hours ago
2.0
323
Logistics

g Discussion of power consumption

14 days ago

I would like to see your suggestions on energy consumption
Current system energy consumption per cable:

  • distance up to 80 = 2KW
  • from 81 to 150 = 4KW
  • from 151 to 200 = 16KW
  • from 201 to 250 = distance * 480W
  • everything further = distance * 6KW

I want to balance this system so that long-distance logistics is reserved for trains

13 days ago

我认为电缆本身可以不耗电,你不需要把模组限制成小范围使用,而是考虑前期的时候(电很少)会考虑电耗局限在小范围使用,在中期开始能源不缺后可以不束手束脚,后期能源够的时候随便用。
1.1有一个物流模组,开局有个物流枢纽,模型是实验室,任何物品的流动都会定点,也就是A——枢纽——B,两者的里程乘以功耗,在前期功耗比机器人还高几倍,有科研降低功耗。
我不知道不断去计算距离对性能影响有多大,但是按照这种方式,是最为合理的

My English isn't great, so I'm using Google Translate: I think the cable itself doesn't consume power. You don't need to limit the module to a small area. Instead, consider the early game (when power is scarce) when power consumption is a concern, limiting use to a small area. In the mid-game, when energy is plentiful, you can use it more freely, and in the late game, when energy is plentiful, you can use it as you please.

1.1 There's a logistics module. At the start, there's a logistics hub. The model is a laboratory. The movement of any item will be fixed to a point, i.e., A—hub—B. The distance between these two points multiplied by the power consumption results in power consumption several times higher than robots in the early game. Research can reduce power consumption.

I don't know how much constantly calculating distance affects performance, but this approach is the most reasonable.

13 days ago

I also use Google Translate, sorry about that.

I don't have a rough idea yet, I'm still testing it, but I think there needs to be some power consumption, because otherwise, it would be too easy to build a megabase without worrying about the conveyors and trains.

Regarding the energy consumption values, perhaps lower them a bit down to 200, then the next step up to 300, and then the rest, keeping the same multipliers.

But this is just a suggestion from me; I'm not skilled enough to calculate the values ​​for proper balancing.

Thanks for your work.

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