Items Network


Digital storage of items with support for logical signals, input/output of items and liquids, distribution of items from the network to assemblers, furnaces, laboratories, and output of results back to the storage; the number of items produced can be controlled through logical signals; the network terminal issues signals for all contents

Content
14 hours ago
2.0
323
Logistics

b Problems deconstructing server[solved]

24 days ago
(updated 24 days ago)

I'm trying to mine the network server but it wont let me because theres 15 steam stuck inside the system.
The 15 steam wont come out from the fluid output with either of the steam temperature options selected.
I can add large amounts of steam and output it just fine, but 15 seems to stay in the system no matter what.
I also tried adding a pump directly onto the output, didnt help.

Other things I've noticed:

Explosions seem to be able to destroy the connection points on the server.

The system resets spoilage. That might be hard to change.

The network cables can be used as heat pipes which makes them a way cheaper alternative for those.

Buildings placed on space platform do not get connection points until reloading the save. A server placed on a space platform does not create a network

23 days ago
(updated 23 days ago)

Would it be possible to have an actual connector that can be placed on(below) buildings instead of having the pregenerated ones? (Renai transportation has buildings that can be placed on others)

I have a lot of modded buildings that do not have the connection points, but do have clear inventories.
This would also maybe allow filtering on what gets transfered to each building (circuit control).

I also had the problem of accidentally connecting buildings I didnt want to.

17 days ago

Hello
Following the latest update, I noticed that I needed to dismantle the buildings to replace them, but I couldn't dismantle the server, so I disconnected it, and the problem persisted.

I then set the new connection points, and when I tried to reconnect it, hoping to dismantle it afterward, I encountered a major error. Here it is:

Le mod Items Network [BETA] (1.9.2) a engendré une erreur non récupérable.
Merci d'informer l'auteur de cette erreur.

Error while running event items-network::on_nth_tick(1)
Unknown item name: network-underground-cable
stack traceback:
[C]: in function 'newindex'
__items-network
/scripts/network.lua:81: in function 'SetTerminalsSignals'
items-network/scripts/network.lua:256: in function 'OnTick'
items-network/scripts/network_system.lua:515: in function 'HandleTick'
items-network/scripts/network_system.lua:34: in function 'handler'
items-network/scripts/lib/events.lua:41: in function 'on_nth_tick_event'
items-network/scripts/lib/events.lua:22: in function <items-network/scripts/lib/events.lua:22>

PS, thx, excellent mod

17 days ago

hello, it seems that this problem has been fixed in the new update, I don’t have any old saves left and unfortunately I can’t test it

17 days ago

Great, it works for me, thank you!

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