Interplanetary Logistics


Space platforms ferry shortages between planets: chest requests and construction needs become deliveries on routes the ships already fly.

Utilities
5 days ago
2.1
33

Changelog

Version: 1.0.5
Date: 2026-11-08
  Changes:
    - Cargo landing pads now queue their own logistic requests as
      interplanetary demands; deliveries prefer landing back at the
      requesting pad when it is eligible.
    - Transfer History shows which ship or ships ran each delivery.
    - Dashboard refreshes stay responsive on busy saves: shipment
      maintenance, fleet snapshots, and the dashboard each run on their
      own schedule.
Version: 1.0.4
Date: 2026-11-07
  Changes:
    - Ships already flying a delivery to a planet now pick up extra
      deliveries leaving from the same planet when they have cargo space,
      instead of needing a free ship for every delivery.
    - Deliveries in the dashboard show a live countdown to arrival.
Version: 1.0.3
Date: 2026-10-22
  Changes:
    - Recounting construction demand on planets tracking tens of thousands of
      ghosts now spreads across ticks instead of stalling the game.
    - Shipment dispatch and fleet refresh skip table scans that find nothing.
Version: 1.0.2
Date: 2026-10-14
  Changes:
    - No gameplay changes; metadata and release tooling updates only.
Version: 1.0.1
Date: 2026-10-13
  Changes:
    - Minor mod info updates.
Version: 1.0.0
Date: 2026-10-13
  Changes:
    - First portal release. Interplanetary requester chests turn local
      shortages into deliveries by your enrolled platforms; construction
      ghosts and unbuilt blueprints count as demand too. Dashboard (Alt+I)
      shows the fleet, requests, shipments, destinations, and history.
Version: 0.2.0
Date: 31-8-2026
  Compatibility:
    - Bumped factorio_version to 2.1 and base/space-age dependencies to >= 2.1.0.
    - Audited control/data/settings against the 2.1 API diff; no breaking API usage found.