Intercontinental Rocketry Forked: Updated


Factorio 2.1 compatibility fork of intercontinental-rocketry-forked. Fork of Intercontinental Rocketry Every planet in Space Age, generates additional subplanets, allowing you to start fresh with any planet at any time. The settings allow you to control which planets get copied and how many copies you want.

Content
3 hours ago
2.1
3
Factorio: Space Age Icon Space Age Mod

Changelog

Version: 1.0.0
Date: 2026-11-12
  Changes:
    - Keep stable identities for existing interplanetary routes without adding duplicate connections.
    - Preserve in-flight platform position and direction when route endpoints are reversed during upgrades.
    - Support Factorio 2.1 in a public derivative namespace and preserve original entity/settings identifiers.
    - Retain native ownership and complete original runtime storage during namespace migration.
Version: 1.0.0
Date: 2024-11-05
  Info:
    - Initial Release
  Bugfixes:
    - added thumbnail
Version: 1.0.1
Date: 2024-11-26
  Info:
    - Added support for additional planet mods
  Bugfixes:
    - Crash because of poor implementation of naufulglebunusilo dependency
Version: 1.5.0
Date: 2024-11-26
  Info:
    - Reworked the mod settings, now consists of an amount per planet instead of all planets the same
	- upped allowed planet amount to 20
  Bugfixes:
    - Map Seed generation offset for new planet instances was too minor
	- fixed problem with localisation
Version: 1.5.1
Date: 2024-12-03
  Info:
    - new scuff introduced, shouldn't break anything (hopefully)
  Bugfixes:
    - implemented a fix for changes to planet generation by other mods leading to a crash
Version: 2.0.0
Date: 2025-05-12
  Info:
    - reworked the mod to build upon PlanetsLib and Redrawn Space Connections