Integrated Circuitry (Fixed)


Nicer lamps for status indication, Status bars to show level of items, fixed circuit wire overlapping, and more coming...

Utilities
7 months ago
1.1 - 2.0
2.62K

g 2.0?

11 months ago

Will we be getting this on 2.0? I have a lot of things I want to do with this mod.

11 months ago

Possibly, but I cannot give a timeframe yet.

11 months ago

Alright!

11 months ago

Thank you for all of your efforts and updating this mod, I'm looking forward to it.

10 months ago

+1

7 months ago

Finally updated.

7 months ago

surprise !

7 months ago

One caveat is there were a few bugs appearing during runtime, notably when pasting blueprints, and to fix one I just commented out the offending code, Im hopeful it was a relic of 1.1 that isnt needed in space age with the changes to ghosts, but please let me know if anything is broken.

7 months ago
(updated 6 months ago)

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7 months ago

Got the same error with space age.

The mod Integrated Circuitry (Fixed) (1.1.8) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event integratedCircuitryFixed::on_built_entity (ID 6)
LuaConstantCombinatorControlBehavior doesn't contain key get_signal.
stack traceback:
[C]: in function 'index'
__integratedCircuitryFixed
/control/status-panel.lua:144: in function 'loadDataFromConfig'
integratedCircuitryFixed/control/status-panel.lua:48: in function 'build'
integratedCircuitryFixed/libs/control/entities.lua:277: in function 'entities_build'
integratedCircuitryFixed/control.lua:63: in function <integratedCircuitryFixed/control.lua:60>

6 months ago
(updated 6 months ago)

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