Nicer lamps for status indication, Status bars to show level of items, fixed circuit wire overlapping, and more coming...
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 1.1.5 Fixes: - Fix for LuaEntity API call when LuaEntity was invalid.
Version: 1.1.4 Fixes: - Fix for Target entity is not electric pole: cannot disconnect copper wire.
Version: 1.1.3 Fixes: - Do not try to disconnect copper wires from entities that are not electric poles.
Version: 1.1.2 Fixes: - Will no longer stop reconnecting copper cables after 2 have been encountetered.
Version: 1.1.1 Info: - Quick update for 1.1 with no functionality changes
Version: 0.18.1 Trivial: - Improved changelog
Version: 0.18.0 Fixes: - Fixed compact-combinator recipe not unlocked when save is migrated - Fix crash when building disallowed entities inside compact-combinator with robots - Fixed display-rows not unlocked when save is migrated - Entering invalid letters in status-panel doesn't clear value - Pressing E when editing numbers in status-panel closes panel - Fix display-rows could not be blueprinted - Fix status-panel could not be blueprinted - Fix all entities not correctly initialized when built with Construction drone due to missing event handling - Fix deconstructing compact-combinator with status-panel inside crashes game - Fixed blueprint requester chest not removed when compact combinator is removed before finished requesting items Changes: - Removed alt-info from compact-combinator and status-panel as they are not interesting - Switch monochrom-display. A signal now is the top lamp like in colored display row - Removed steel-chest graphics when blueprinted compact-combinator requested items to build content - Blueprints with compact-combinators may now be rotated. For old blueprints a warning is printed
Version: 0.1.8 Info: - Older version, no detailled changelog available