Displays the throughput of the selected inserter (under ideal conditions). Now with a measuring tool for live testing.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.1.5 Date: 27. 01. 2023 Gui: - Made the popup text obey the game's GUI scale setting. Graphics: - Removed proprietary base game assets. Bugfixes: - Fixed floating-point imprecision preventing inserter speed from being calculated. - Fixed the reported throughput being higher than the relevant belt is capable of.
Version: 0.1.4 Date: 27. 01. 2023 Bugfixes: - Prevented the mod from triggering on miniloaders.
Version: 0.1.3 Date: 14. 05. 2022 Features: - Added the /it-stopwatch command to measure live inserter performance. Gui: - Changed the toggle button to use the base game mod-gui library to conform to a common style. Changes: - Tweaked the positioning of the number tooltip. Bugfixes: - Fixed a crash from the toggle button getting lost. - Improved the handling of extreme inserter speeds. - Fixed inserter angle rounding discrepancy between the mod and the game. - Accounted for the inserter's intrinsic stack size bonus.
Version: 0.1.2 Date: 24. 11. 2020 Features: - Added support for inserter and belt ghosts. - Added a key binding to toggle the mod (unbound by default). Changes: - Updated for Factorio 1.1
Version: 0.1.1 Date: 24. 10. 2020 Bugfixes: - Fixed a crash when adding the mod to an existing game. - Improved inserter source/destination detection for calculating throughput in the same tick as the inserter was placed (e.g. in the map editor).
Version: 0.1.0 Date: 10. 06. 2020 Features: - Added throughput display when hovering over an inserter. - Added a setting to control the precision of the displayed value. - Added a setting to disable mod functionality per player. Gui: - Added a button to quickly toggle the mod and a setting to hide the button.