I could do that, but the result would be wildly inaccurate. Like for inserters that just have increased speeds over vanilla its fairly simple. but as soon as we go into higher stack sizes, faster belts, any non 180° turn I'm going complitely blind. The loading and unloading time of an inserter is the most crucial to find out the throughput numbers. the swing is the most simple aspect. But if you just want to get some kind of estimate, I could do a sub mod for that, where the inserters get some kinda estimate.
And my self scanning idea also fails at the point of retaining information.
I could output self collected data in a seperate json, but you'd have to manually transfer that whenever you open a new run. It's not incredibly difficult, but I remember how i was mortally afraid to even read any mod files.
Obviously the best solution would be to make the testing myself, but I'm really not down for the extra chore.
So to make things clear, would u rather have a zero effort on your side better guess from the mod at what ur fancy inserters could maybe do or would you rather have the possibility to go into blueprint sandbox, rig something up and have your inserter values atleast for that run preserved with the option of doing some json editing to carry your 'research' over
I'm probably even able to integrate a blueprint tool for the test setup. But dont pin me on that.