As you research more advanced technologies, earlier products can be made more efficiently. Vanilla recipes remain the same, but new, alternate recipes can be utilized to improve the efficiency of raw material consumption at the cost of higher production complexity. No new items or technologies are added; only recipes are added at various stages of the game.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.2 Date: 2023.01.25 Bugfixes: - Fixed that productivity modules were not allowed to be used on recipes where each output has a vanilla recipe that can use productivity modules. Balancing: - Recipe "modified-fast-splitter" now requires 5 advanced circuits instead of 8 advanced circuits as well as 5 lubricant instead of 10 lubricant. - Recipe "modified-express-splitter" now requires 4 steel plates instead of 2 steel plates. - Recipe "modified-express-underground-belt" now additionally requires 1 low density structure but outputs 4 undergrounds instead of 2 undergrounds.
Version: 1.0.1 Date: 2023.01.25 Scripting: - Refactored code significantly to improve readability, scalability, and cross-mod compatibility. Balancing: - Recipe "rough-electronic-circuit" now requires 5 copper cables instead of 4 copper cables as well as 2 stone bricks instead of 1 stone brick. Graphics: - Changed mod icon.
Version: 1.0.0 Date: 2023.01.24 Features: - New recipes for the following items: Iron plates Copper plates Steel plates Iron sticks Copper cables Electronic circuits Advanced circuits Processing units All science packs except space science packs Pipes, underground pipes Fast belts, undergrounds, splitters Express belts, undergrounds, splitters Electric mining drills