Ingenuity - Efficiency First


As you research more advanced technologies, earlier products can be made more efficiently. Vanilla recipes remain the same, but new, alternate recipes can be utilized to improve the efficiency of raw material consumption at the cost of higher production complexity. No new items or technologies are added; only recipes are added at various stages of the game.

Tweaks
1 year, 10 months ago
1.1
130

Changelog

Version: 1.0.2
Date: 2023.01.25
  Bugfixes:
    - Fixed that productivity modules were not allowed to be used on recipes where each output has a vanilla recipe that can use productivity modules.
  Balancing:
    - Recipe "modified-fast-splitter" now requires 5 advanced circuits instead of 8 advanced circuits as well as 5 lubricant instead of 10 lubricant.
    - Recipe "modified-express-splitter" now requires 4 steel plates instead of 2 steel plates.
    - Recipe "modified-express-underground-belt" now additionally requires 1 low density structure but outputs 4 undergrounds instead of 2 undergrounds.
Version: 1.0.1
Date: 2023.01.25
  Scripting:
    - Refactored code significantly to improve readability, scalability, and cross-mod compatibility.
  Balancing:
    - Recipe "rough-electronic-circuit" now requires 5 copper cables instead of 4 copper cables as well as 2 stone bricks instead of 1 stone brick.
  Graphics:
    - Changed mod icon.
Version: 1.0.0
Date: 2023.01.24
  Features:
    - New recipes for the following items:
      Iron plates
      Copper plates
      Steel plates
      Iron sticks
      Copper cables
      Electronic circuits
      Advanced circuits
      Processing units
      All science packs except space science packs
      Pipes, underground pipes
      Fast belts, undergrounds, splitters
      Express belts, undergrounds, splitters
      Electric mining drills