Infinite Quality Tiers


Unlimited gambling! Adds a postgame infinite technology with infinite tiers of quality.

Content
a month ago
2.0
3.83K
Factorio: Space Age Icon Space Age Mod
Manufacturing

g Quality above 100% not working correctly.

4 months ago
(updated 4 months ago)

Crafting things in a machine above 100% quality does not always upgrade. It is stated that quality above 100% starts to skip tiers, but sometimes it does not change quality at all, and even loses quality tiers at times.

Edit: Finally got a screenshot of it link is https://imgur.com/a/dH20Rvk

...also I meant for this to be posted as a bug report not in general discussions.

4 months ago
(updated 4 months ago)

I have tested and can confirm having over 100% does not always skip tiers. I have an assembly machine crafting normal steel to normal steel chest, with 766% quality. I would expect that to skip at least 7 tiers but after running for awhile I have got: 2.4k uncommon (23.5%), 7.1k rare (69.6%), 718 epic (6.96%), 71 (0.696%) legendary, and 8 in total for everything after legendary. 10200 items in total. 77.4% is rare and above

I believe the calculation is baked into the code and not part of the mod. There is a fixed 10% to upgrade to next tier. Meaning, we get 100% to get uncommon, then 76.6% (766 * 0.1) to get rare and above (close enough to the number above), then 7.66% for epic and above, and this keeps going.

MEANING, if we want to skip tiers, it's 100% for the first tier, 1000% for the next one, 10000% for the next one. I have tested with 1000% and it skips exactly 2 tiers minimum. Unfortunately, there is a cap on quality%, around 3600%

4 months ago

to expand my comment above, with 1010.8% quality, I get 16k rare, 1.6k epic, 156 legendary, 19 above legendary

4 months ago

It is possible to change the skip chance, see my mod "No More Gambling", but of course this also changes the tier skip chances when below 100%