Inbuilt Lighting


Adds free lighting to power poles and optionally turrets as a QOL feature. Intended for map/zoomed out view and streaming/YouTube pre night vision. Blueprint friendly as they are regular power poles.

Tweaks
6 months ago
0.16 - 1.1
33.1K

b [Resolved - Other Mod] Power Overload tranformers

1 year, 2 days ago
(updated 1 year, 2 days ago)

Power Overload adds a transformer item. Inbuilt Lighting will create a light for it (not sure if it should)... but the issue is that the inbuilt light remains when the transformer is mined. Would it be possible/desirable to change this behavior, so that a light is not left behind... or to not add the light to transformers?

Edit: Not sure what changed but I am no longer able to recreate this issue... please ignore.

1 year, 1 day ago

My guess is the other mod wasn't raising an event for when it was removed and now is. So my mod now knows when the transformer has been removed and this removes the light.
I guess this as I've seen it with other mods.

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