immersive-player

by palmic

Enforce player to use automation and tools upgrades by slower character actions. By few upgrades, player actions will return to normal, so it has effect just from beginning.

Tweaks
3 years ago
0.17 - 1.1
61
Owner:
palmic
Source:
https://github.com/palmic/immersive-player
Homepage:
N/A
License:
The Unlicense (Public Domain)
Created:
5 years ago
Latest Version:
0.0.9 (3 years ago)
Factorio version:
0.17 - 1.1
Downloaded by:
61 users

Your walking, mining and crafting will be slow at the begining, so you'll have real reason to upgrade armor for walking speed and steel axe for mining speed.
Since you'll have both, your speeds should be standard.
+ Now you need armor to see quickbar and minimap
+ Now you need modular armor or later to see shortcut bar

OST for this mod
(switch ingame music off and play this at about 10-20% of YT volume)

Other mods recommended with this mod for even more immersivity (not required):
- no hand crafting
- Hardcore Start
!!! if you want to combine it with no hand crafting, you have to choose which initial power source you would like !!!AFTER!!! ship crash intro, otherwise hardcore start will empty your inventory even with mandatory tools of "no hand crafting" mod

factorio 1.1 map generator snapshot optimized for this mod:
- marathon
- richer resources further away from each other
- enemies much further away from you with more random and less frequent spreading, so you will have a lot of time to build defences

optimized map exchange string:

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ISZoXn2DbsR+7ybUCc8RnuNjKr6IJcq/ygHyrmHESLiZq8cVGjs6
2q+/w1ydJwY<<<

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