IndustrialCraft - More Qualities


Adds 40 new qualities. Qualities are unlocked with quality modules. Possibility to change efficiency and chance with dynamic chance reduction.

Content
6 days ago
2.0
1.39K
Manufacturing Cheats

g For what would one use so many qualities?

26 days ago

I struggle to think of use cases where so many qualities would be useful. Maybe 4 or 8 more, but 40? Aren't we incredibly limited by belts or Factorio engine itself? I guess inserters cannot swing faster than 1 frame, no? The I/O would be the bottleneck.

26 days ago
(updated 26 days ago)

It's not just about inserters, there are a lot of other buildings that will use it. Belts can be accelerated or added faster with other mods. I've tried inserters with a rotation of 2000 and 30000 and it's noticeable. I also use the Tweaks mod, where I enable quality in modules and beacons, so I'll use that.

However, if you read the description, you'll find that this mod contains 3 modes. One with 40 qualities, the second with 9 and the last with 10. It's not necessary to play with 40 qualities. Some people just need a few new ones after Legendary.
Look at the pictures of the mod. Here are examples of quality modes.

26 days ago

I went with the 10 in total. It increases the stats by a lot on the last level. I found out randomly that the turret range is the same for the last three levels, is that normal? https://prnt.sc/MPthtjWCE5Cc

26 days ago

Yes. If you see this somewhere, it's limited by the game. This is the game limit (it might be possible to increase it with another mod, but I haven't checked)

The efficiency levels after Mystic (for 10 Q) then jump about every 5 levels. Likewise, the quality between Epic->Legendary is already +2 (even in vanilla), so here it's +5 already at the last 4 quality tiers

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