The issue with Planet Hopper is on their end actually, they aren't setting the next_upgrade target for their planet hopper silo, so it inherits the base rocket silo value - by default it's nothing but my mod has to set it to something to make the quality rocket silos work. If they update their mod to set next_upgrade to nil on their planet hopper, it should fix it. I was able to make it work by adding next_upgrade = "nil", to line 148 of data.lua of that mod.
I installed all the other mods on your list and the game loaded.