Should be good to go in v1.0.5 - I made a fix which allows it to work with the mods you listed - I tested having both enabled and it loaded correctly. However, because of the changes that both of these mods make, it wasn't able to find a reasonable multiplier to make scrap and a few other recycling recipes return even results. Basically these ones will still return random results and have not been modified. If you turn off the stacked scrap results, only the scrap recipe has the issue - because the one output (the lost core) only has a 0.1% chance to drop, my mod wants to multiply the recipe by 1000 to get an even chance, which would result in the recipe needing 1000 scrap and take 200 seconds. It doesn't allow this so it ends up skipping it. The full list of recycling that won't be even results with both mods is below:
'scrap-recycling'
'fission-reactor-equipment-recycling'
'heavy-armor-recycling'
'concrete-recycling'
'hazard-concrete-recycling'
'refined-concrete-recycling'
'refined-hazard-concrete-recycling'
'power-armor-mk2-recycling'
'rocket-silo-recycling'
'cargo-landing-pad-recycling'
'nuclear-reactor-recycling'
'centrifuge-recycling'
'artificial-yumako-soil-recycling'
'artificial-jellynut-soil-recycling'
'mech-armor-recycling'
'railgun-turret-recycling'
'fusion-reactor-equipment-recycling'
'fusion-reactor-recycling'
'fusion-generator-recycling'