Helmod: Szer's Fork

by Szer

An independent fork of Helmod, the factory planner created by Helfima with the Helmod contributors. Maintained by Szer. Plan recipes, machines, power and orbital cargo.

Utilities
an hour ago
2.1
0

Changelog

Version: 2.3.10
Date: 2026-11-08
  Bugfixes:
    - The matrix solver now tries to use up intermediate products before leaving a surplus.
Version: 2.3.9
Date: 2026-11-08
  Features:
    - Send cargo to orbit: link cargo rate, rocket ingredients and silo count, including quality, productivity and launch timing.
    - Import Helmod planner storage when switching directly from the original mod.
  Bugfixes:
    - Generating a block from an empty Recipe Explorer now leaves the sheet unchanged.
    - Custom recipes use their own item qualities and crafting category without calling native recipe methods.
    - The quantity editor reads the current player's text field after save and reload.
    - Incomplete selector rules cannot be saved and existing blank rules no longer break the picker.
    - Invalid plan imports are rejected and empty blueprint books decode correctly.
Version: 2.3.7
Date: 2026-10-26
  Changes:
    - Changed limitation BeltStackSizeBonus in LogisticEdition
Version: 2.3.6
Date: 2026-10-15
  Bugfixes:
    - Fixed error because : Factorio 2.1.22 Removed FluidBox::minimum_temperature and maximum_temperature.
Version: 2.3.5
Date: 2026-10-12
  Bugfixes:
    - Fixed the retrieve waste item quality when a recipe used in burning machine
    - Fixed error on the rounding of the quality effects
Version: 2.3.4
Date: 2026-10-09
  Bugfixes:
    - Fixed quality effect for entity
    - Fixed Maraxsis fishing tower recipe discovery
    - Fixed wrong code using need_candidat_objective
    - Fixed rocket recipes (LuaEntityPrototype::fixed_recipe to return a LuaRecipePrototype instead of a string)
  Changes:
    - Changed quality calculation for recipe item with quality min or max
    - Added quality max in Quality panel
Version: 2.3.3
Date: 2026-07-05
  Bugfixes:
    - Fixed probability of product that replaced by shared_probability and independent_probability
Version: 2.3.2
Date: 2026-06-30
  Bugfixes:
    - Fixed error in tooltip of fuel when open recipe edition
    - Fixed quality calculation chain
Version: 2.3.1
Date: 2026-06-28
  Bugfixes:
    - Fixed quality effect value from modules
    - Fixed category of recipe for helmod's recipe (ex: mining recipe)
Version: 2.3.0
Date: 2026-06-26
  Changes:
    - Adapted to work in Factorio 2.1
Version: 2.2.14
Date: 2026-06-19
  Features:
    - Added pipette tool to create combinator from input or ouput items
  Bugfixes:
    - Fixed rocket recipe that added twice time the rocket parts
    - Fixed module limitation in Recipe Edition
Version: 2.2.13
Date: 2026-03-20
  Changes:
    - Added display hidden products mode preference, to use absolute or relative value for display hidden products
    - Added open factoriopedia on alt + click on element icon
    - Added open CreatedOrWhereUsed on alt + shift + click on element icon
    - Changed block tree navigator more natural
  Bugfixes:
    - Fixed move rows into new block to preserve the order of the children
Version: 2.2.12
Date: 2026-02-14
  Changes:
    - Add a scroll on list of products and ingredients in the Recipe Edition
  Bugfixes:
    - Fixed delete mod_gui_top_frame frame if helmod is owner with command '/helmod close'
    - Fixed error product amount in objective when product use probability
    - Fixed pivot icon display, wrong quality match
Version: 2.2.11
Date: 2026-01-04
  Changes:
    - Changed products filters not apply when see all products on input or output (QOL)
    - Changed products filters apply when products amount does exceed 2 lines (QOL)
  Bugfixes:
    - Fixed incorrect propagation of machines on the recipe when force apply
    - Fixed incorrect default machine when recipe as same category but machine not allowed
Version: 2.2.10
Date: 2026-01-03
  Bugfixes:
    - Fixed error caused by a wrong filter mode on fuel
    - Fixed error caused by products filters, wrong code position
Version: 2.2.9
Date: 2026-01-03
  Changes:
    - Added products filters to hide when his count are lower than preference
    - Added logistic row in the pinned panel
  Bugfixes:
    - Fixed update pinned panel when model changes
    - Fixed edit recipe showing hidden fuels #641
Version: 2.2.8
Date: 2025-12-19
  Bugfixes:
    - Fixed error when use command in the chat
Version: 2.2.7
Date: 2025-12-18
  Changes:
    - Added a new rule to exclude recipes
  Bugfixes:
    - Fixed quality selector for the fuel-based crafting machine
    - Fixed apply default machine with quality
    - Fixed check factory default don't match with quality #625
    - Fixed open old data from old save, restored file migrations\helmod_1.0.0.lua
    - Fixed buildings with 0 modules slots don't properly allow beacon
    - Fixed smart pipette for "shopping list" fails with pY
Version: 2.2.6
Date: 2025-11-21
  Features:
    - Added remote API, helmod_interface : get_models, get_recipe(recipe)
  Bugfixes:
    - Fixed beacon counter used by effect receiver, "total" or "same_type" (beacon profile)
Version: 2.2.5
Date: 2025-10-15
  Changes:
    - Changed required factorio version, base >= 2.0.67
  Bugfixes:
    - Fixed quality effect of modules
    - Fixed color convertion to int > 255 (for tooltip)
    - Fixed error amount of block if parent mod is "Computing by factory"
Version: 2.2.4
Date: 2025-09-30
  Bugfixes:
    - Fixed first candidat objective stay false and break block objective
    - Fixed beacon quality lost with copy/paste
Version: 2.2.3
Date: 2025-09-24
  Bugfixes:
    - Fixed quality of products when recipe used without quality modules
Version: 2.2.2
Date: 2025-09-23
  Features:
    - Added quality probability tool
  Changes:
    - Removed rocket speed penalty because that build another rocket when waiting for the launch
    - Changed quality calculation to accept quality > 100%
    - Added Production lines menu preference to change the visible lines
    - Added scroll to element for the block navigation
    - Changed ingores first candidat objective if the child linked
  Bugfixes:
    - Fixed error when product line is empty
Version: 2.2.1
Date: 2025-09-16
  Changes:
    - Changed RU locale update
  Bugfixes:
    - Fixed rocket recipe, error when check default machine
Version: 2.2.0
Date: 2025-09-05
  Changes:
    - Reworked categories machines for recipe (cache added)
    - Added a scroll panel in production line selector
    - Removed experimental description in the name of panel ;)
  Bugfixes:
    - Fixed character doesn't appear in the list of machine (Recipe Edition)
Version: 2.1.25
Date: 2025-09-01
  Changes:
    - Changed RU locale update
    - Added belt stack size bonus in Logistic Edition
  Bugfixes:
    - Fixed update energy and lacalised name for Recipe customization
    - Fixed product line edition that doesn't edit the root block
    - Fixed copy model and block that doesn't copy last informations
    - Fixed children index when use copy/past
    - Fixed model icons and now location is in secondary icon if there are no secondary icon (not if nauvis)
Version: 2.1.24
Date: 2025-08-30
  Bugfixes:
    - Fixed error that is not display beacon column
Version: 2.1.23
Date: 2025-08-29
  Features:
    - Added customized recipes
  Changes:
    - Added first candidat objective if there are no objective for a block when there are no main product (loop in recipe or block)
  Bugfixes:
    - Fixed error in CreatedOrWhereUsedPanel when item missing
    - Fixed quality of recipe for smart pipette
    - Fixed error when default of machine not exist #626
Version: 2.1.22
Date: 2025-08-12
  Changes:
    - Added new button to copy recipe with quality same/up/down in a block 
  Bugfixes:
    - Fixed error in preference menu "Default of machines"
    - Fixed fluid amount for energy recipe of "fusion-generator" prototype in a case
Version: 2.1.21
Date: 2025-08-11
  Changes:
    - Added preference menu "Default of machines" to delete default
    - Added new mode for smart pipette, can use display panel, see controls in tooltip
  Bugfixes:
    - Fixed quality item for smart pipette on constant combinator
    - Fixed quality item number in recipe edition
Version: 2.1.20
Date: 2025-07-31
  Bugfixes:
    - Fixed consumption filter for "fusion-generator" prototype
    - Fixed maximal temperature value for fluid (wrong infini limit)
Version: 2.1.19
Date: 2025-07-24
  Changes:
    - Added fuel quality on factory using fuel, by default normal
  Bugfixes:
    - Fixed spoilage recipe can be spoil into legendary result
    - Fixed summary error after change normal quality of machine
Version: 2.1.18
Date: 2025-07-18
  Changes:
    - Implemented quality_affects_module_slots
    - Added global and local summary
Version: 2.1.17
Date: 2025-07-15
  Changes:
    - Changed required factorio version by 2.0.56
  Bugfixes:
    - Fixed negative quality value, in game is divide by 10
    - Fixed fusion-reactor energy recipe by factorio version 2.0.56
Version: 2.1.16
Date: 2025-07-09
  Bugfixes:
    - Fixed error when next quality is nil in RecipePrototype
    - Fixed Player.beginCrafting cause error when using table.size on userdata
Version: 2.1.15
Date: 2025-07-01
  Changes:
    - Added block edition to change informations (icons, title) #616
    - Changed RU locale update
    - Added UK locale update
  Bugfixes:
    - Fixed error when signal icon choosed for Model
    - Fixed technology recipe for "additional_categories" and "maximum_productivity"
Version: 2.1.14
Date: 2025-06-26
  Bugfixes:
    - Fixed a nan value when recipe has burned ingredient (spoilage)
Version: 2.1.13
Date: 2025-06-25
  Changes:
    - Added production machine from additional_categories of recipe 
  Bugfixes:
    - Fixed a error for spoiling recipe in the pin panel
    - Fixed spoilage input in recipe edition, not visible
Version: 2.1.12
Date: 2025-06-21
  Changes:
    - Added a preference to change main menu on one or two lines, default is "auto"
  Bugfixes:
    - Fixed maximum productivity for a recipe, by default is 300%
    - Fixed number of columns of products/ingredients for block row
Version: 2.1.11
Date: 2025-06-17
  Bugfixes:
    - Fixed GuiTooltipFuel, problem with display liquid fuel fuel values #612
    - Fixed Recipe Edition panel border, added a scroll pane
    - Fixed rounded value in factory input when computing by factory actives
Version: 2.1.10
Date: 2025-06-13
  Bugfixes:
    - Fixed quality calculation now respect [1 - Q, Q * 9/10, Q * 9/100, Q * 9/1000, Q * 1/1000]
    - Removed number format in the textbox when computing by factory actives
Version: 2.1.9
Date: 2025-06-13
  Changes:
    - Added a preference to switch normal or compact for drop down fual, by default normal
    - Added migration file to update all models for spoilage
  Bugfixes:
    - Fixed error Player.findRecipe was replaced by Player.findFirstRecipe
Version: 2.1.8
Date: 2025-06-13
  Changes:
    - Added spoilage support
  Bugfixes:
    - Fixed quality for recipe when not support quality, force quality = normal
    - Fixed solar power production
    - Fixed recipe not found when recipe is not same name of item
Version: 2.1.7
Date: 2025-06-09
  Bugfixes:
    - Fixed too many parameters for localised string on location tooltip #610
Version: 2.1.6
Date: 2025-06-07
  Changes:
    - Added space location for production line
    - Added pump and offshore-pump in pipe logitic choose
    - Removed pipe from pipe logitic choose
    - Changes some dropdown with tooltips (ex: for fuels) #487
  Bugfixes:
    - Fixed display of selected logitic choose in preference
Version: 2.1.5
Date: 2025-06-05
  Changes:
    - Added quality option in parameters edition
    - Added limitation effect on machine from effect_receiver: uses_module_effects, uses_beacon_effects and uses_surface_effects
  Bugfixes:
    - Fixed missing base effects for machine, now all effects used
Version: 2.1.4
Date: 2025-06-03
  Changes:
    - Changed RU locale update
    - Changed logistic item list by a dropdown (more compact)
    - Added rocket capacity in logistic item choose
  Bugfixes:
    - Fixed chance of quality item produced in recipe with no input item
Version: 2.1.3
Date: 2025-06-01
  Changes:
    - Added a new rule in admin panel to exclude production machine from the filter "placed-by-hidden" (ex: cerys-fulgoran-cryogenic-plant from Cerys mod)
    - Added spoil time in item tooltip
    - Added rocket capacity in item tooltip
  Bugfixes:
    - Fixed chance of quality item produced in recipe with quality effect
    - Fixed quality recipe not copied (copy/past)
Version: 2.1.2
Date: 2025-05-29
  Changes:
    - Added remove button for icon in Production Line Edition
  Bugfixes:
    - Fixed flip icon in Production Line Edition
Version: 2.1.1
Date: 2025-05-29
  Changes:
    - Added quality selector in recipe selector
    - Added "CONTROL + U" hotkey for tool "Created or where used" #607
    - Changed "U" hotkey close panel others before close main
    - Added Selectable production line icon #568
  Bugfixes:
    - Fixed recipe not support quality
    - Fixed missing quality ingredients in the pin panel
Version: 2.1.0
Date: 2025-05-27
  Changes:
    - Added Support quality ingredients #589
Version: 2.0.24
Date: 2025-05-27
  Changes:
    - Added es-ES locale language
    - Added smart pipette to create un constant combinator for building
    - Added "Closes Panel After Selection" preference for selectors
  Bugfixes:
    - Fixed layout missaligned when 'Building display' checkbox disabled
Version: 2.0.23
Date: 2025-05-18
  Changes:
    - Added fusion-reactor and fusion-generator recipe (partial because we can't compute max cosumption value for fusion-reactor)
  Bugfixes:
    - Fixed ingredient amounts for technology recipe and science drain (LuaEntityPrototype::science_pack_drain_rate_percent added factorio version 2.0.29)
Version: 2.0.22
Date: 2025-05-13
  Bugfixes:
    - Fixed Invalid name "quality": LuaGuiElement contains a property or method with the same name. (factorio version > 2.0.47)
Version: 2.0.21
Date: 2025-05-07
  Bugfixes:
    - Fixed once again, module effect value, arround % value
Version: 2.0.20
Date: 2025-05-06
  Bugfixes:
    - Fixed module effect value, arround % value
Version: 2.0.19
Date: 2025-05-04
  Changes:
    - Changed LuaEntityPrototype.max_power_output by LuaEntityPrototype:get_max_energy_usage #594
    - Changed LuaEntityPrototype.fluid_usage_per_tick  by LuaEntityPrototype:get_fluid_usage_per_tick #594
  Bugfixes:
    - Fixed wrong amount compute value with ignored_by_productivity
    - Fixed wrong energy consumption calculation #601
Version: 2.0.18
Date: 2025-04-13
  Bugfixes:
    - Fixed Accessing target_temperature error with Lignumis mod #602
Version: 2.0.17
Date: 2025-03-22
  Bugfixes:
    - Fix 'Too many parameters for localised string 21< 20 (limit)' when too many beacon added
    - Fix "'plant_prototype' (a nil value)" error on game creation / load with Muluna mod #600
Version: 2.0.16
Date: 2025-01-03
  Changes:
    - Changed the minimal required factorio version for quality color
  Bugfixes:
    - Fix linked fluid with temperature
    - Fix amount compute with amount and extra_count_fraction values (ex: spoilage recycling)
Version: 2.0.15
Date: 2024-12-24
  Changes:
    - Show the hiddden beacon turd for PY mod
  Bugfixes:
    - Fix minimal height for quality selector
    - Fix product name can be nil in RecipeSelector
Version: 2.0.14
Date: 2024-12-12
  Bugfixes:
    - Fix error for resource drain information when missing quality
    - Fix compute with temperature fuild when input is empty
    - Fix boiler production and consumption fluid
Version: 2.0.13
Date: 2024-12-12
  Changes:
    - Removed cap speed of 1 craft per tick
    - Implemented drain ingredient (ex: biolab, 50%)
    - Added resource drain information (for mining drill)
    - Implemented laboratory productivity bonus
  Bugfixes:
    - Fix error when module priority has too many row
    - Fix boiler recipe when input or ouput fluid is not specified
    - Fix quality of buildings not stored when exporting/importing production
    - Fix misspelling of "report"
    - Fix potential error in RecipeSelector if products or ingredients are nil
Version: 2.0.12
Date: 2024-11-25
  Features:
    - Removed Special Properties Panel, reworked and will move in new mod HelfimaUtils
  Changes:
    - Added extra_count_fraction product amount in recipe products
    - Added quality in display logistic
    - RU locale update
  Bugfixes:
    - Fix apply beacon on line when is not possible with a machine with 0 module slot
Version: 2.0.11
Date: 2024-11-18
  Changes:
    - Change allowed link/unlink a block when Computing by factory selected 
  Bugfixes:
    - Fix modules summary in the model compute
Version: 2.0.10
Date: 2024-11-18
  Changes:
    - Added quality with smart pipette
    - Added ignored_by_productivity product amount in recipe products
  Bugfixes:
    - Fix error in smart pipette with module
Version: 2.0.9
Date: 2024-11-18
  Bugfixes:
    - Fix failure in migration 2.0.7 (removed and move to 2.0.9)
    - Fix block generator in Recipe Explorer panel
    - Fix error in statistic panel
Version: 2.0.8
Date: 2024-11-17
  Changes:
    - Changed bug report, we can copy the game settings when no error
    - Added scroll for quality selector
    - Added quality information for machine in Edit Recipe panel
  Bugfixes:
    - Fix some UI panel broken with the addition of quality
Version: 2.0.7
Date: 2024-11-17
  Features:
    - Added quality selector for machine and module in recipe edition
  Changes:
    - Changed all button with sprite to implement quality
    - Changed all tooltips to implement quality
    - Changed default Amount affect one = 1, Beacon by factory = 1/8 and Constant beacon = 0 (new game)
    - Model version modified at 2, migration to implement quality in the modules
    - Updated RU locale
  Bugfixes:
    - Fix error on accumulator recipe
    - Fix Downloading a Production Line with spoiling recipe attempts to index a null factory
    - Fix Copy & paste functions reverting some production line settings
Version: 2.0.6
Date: 2024-11-07
  Changes:
    - Added agricultural recipe for agricultural-tower
    - Added spoil recipe
Version: 2.0.5
Date: 2024-11-06
  Changes:
    - Reworked custom fluid recipe created by offshore-pump
    - Implemented productivity bonus on recipe when technology researched (need refresh sheet)
  Bugfixes:
    - Fix error on accumulator recipe
    - Fix search recipe in boiler recipes when click a ingredient or a product
    - Fix limitation message when module is not usable (module priority)
    - Fix copy block parameters (copy or download)
Version: 2.0.4
Date: 2024-10-29
  Changes:
    - Updated locale DE
  Bugfixes:
    - Fix error on smart pipette
Version: 2.0.3
Date: 2024-10-28
  Changes:
    - Added a panel to repport last error
    - Updated locale DE
    - Updated locale RU
    - Remove catch error message in solver to see the error line
  Bugfixes:
    - Fix error when beacon.profile is empty
Version: 2.0.2
Date: 2024-10-24
  Changes:
    - Implemented profile beacon distribution
    - Reworked allowed modules
    - Boilers recipes produce 10x the input
    - Added info on Quality in some tooltips
  Bugfixes:
    - Fix formatted value on production % of recipe edition cause a error when the value has space
Version: 2.0.1
Date: 2024-10-24
  Bugfixes:
    - Fix error when choose a energy recipe
    - Fix error when trying to select the logistic entity with new bulk inserter
Version: 2.0.0
Date: 2024-10-21
  Changes:
    - Initial fix to minimal run in factorio 2.0
Version: 1.0.14
Date: 2024-08-05
  Changes:
    - Updated RU locale
Version: 1.0.13
Date: 2024-08-05
  Changes:
    - When set/unset main product or exclude product, the scroll return on item
  Bugfixes:
    - Fix translation skipped when it sent by another mod
    - Fix ingredient pivot show on block
    - Fix main product that didn't work
    - Fix tooltip info on block to set/unset main product or exclude product
Version: 1.0.12
Date: 2024-07-28
  Changes:
    - Updated Getting Start help section
    - Added recent recipes and technology in new tool 'CreatedOrWhereUsedPanel'
    - Added a dot icon on the product who is pivot when ingredient input selected
  Bugfixes:
    - Fix flow value per minute in tooltip of product
    - Fix remove linked product if not exist in block products
    - Fix compute unliked block in parent block
    - Fix apply module priority when change beacon
    - Fix modules comparation to check if the factory is the default
    - Fix input product edition when ingredient input selected
    - Fix limit values when assembly limitation selected
Version: 1.0.11
Date: 2024-05-27
  Features:
    - Added pipette tool on product or ingredient of pin panel
  Changes:
    - Added locale for new tool 'CreatedOrWhereUsedPanel'
    - Added change element in new tool 'CreatedOrWhereUsedPanel' when click on product or ingredient
    - First block can be link/unlink
    - Changed icon for mining recipe
    - Added option consumer for a block (use with ingredient input mode)
  Bugfixes:
    - Removed consumer computing by default when block is by_product
    - Fix summary factory computing
Version: 1.0.10
Date: 2024-05-08
  Features:
    - Added a new tool 'CreatedOrWhereUsedPanel'
    - Added a asterisk icon on the product with input
    - Added a dot icon on the product who is pivot
  Changes:
    - First block can be linked/unlinked
    - When a block is unlinked, the row count is 1
    - When a block is unlinked, the product edition modify the row block value
    - Locale pt-BR updated
  Bugfixes:
    - Fix row count when child has same name, now that use child id
Version: 1.0.9
Date: 2024-04-19
  Info:
    - Contraints on a row must be redo
  Changes:
    - Added a reset button to set 100% production on the current block
    - Allowed add multi contraints on a row
  Bugfixes:
    - Fix linked products restored
    - Fix product display with scrolling input section down
    - Fix block count is not 1 if computing by factory used
    - Fix add contraint on a sub-block product
Version: 1.0.8
Date: 2024-04-02
  Changes:
    - When a block have not input, block count is 1
  Bugfixes:
    - Fix logistic row when Assembler limitation enabled #513
    - Fix block unlink, action no longer modifies inputs to 0
Version: 1.0.7
Date: 2024-03-21
  Bugfixes:
    - Fix remove input value on root block
    - Fix ingredient input block in a block to consume product (computing by element)
    - Fix voider recipe to consume product (computing by element)
Version: 1.0.6
Date: 2024-03-19
  Bugfixes:
    - Fix computing by factory update when change module
Version: 1.0.5
Date: 2024-03-18
  Bugfixes:
    - Fix model.block_root missing on the last block (probably migration issue)
    - Fix preference format number is not used
Version: 1.0.4
Date: 2024-03-09
  Changes:
    - Restore in edition recipe, the propagation mode: all or category
  Bugfixes:
    - Fix tree child down delete the source block
Version: 1.0.3
Date: 2024-03-09
  Changes:
    - Updated RU locale #503
    - Allow set 0 for input in the block
    - Added button to clear all inputs of block
  Bugfixes:
    - Fix the initial value
    - Fix display ols solver in the ModelDebug dialog
Version: 1.0.2
Date: 2024-03-09
  Bugfixes:
    - Fix missing model.block_root
Version: 1.0.1
Date: 2024-03-09
  Bugfixes:
    - Fix upgrade 1.0.0
    - Fix error when query_list = nil in AbstractSelector
Version: 1.0.0
Date: 2024-03-08
  Features:
    - Major change: Production Line is a tree of Production Blocks and recipes
    - Added move row into parent block or new block
    - Added a preference tab for the thumbnail colors
  Changes:
    - Model version set 1
Version: 0.12.23
Date: 2024-01-29
  Bugfixes:
    - Fix relocation form with UI scale
    - Fix not found tooltip sprite
Version: 0.12.22
Date: 2024-01-26
  Bugfixes:
    - Fix recipe edition tab change after few action
    - Fix the default assembler controle is wrong when no module
    - Fix recursive table for parameter.default_factory
Version: 0.12.21
Date: 2024-01-24
  Bugfixes:
    - Fix beacons tooltip generating error: localized string 21 > 20 (limit)
    - Fix smart tool in pin panel
Version: 0.12.20
Date: 2024-01-24
  Features:
    - Now we can use few beacons
    - Now we can add global effects on production line
  Changes:
    - Selecting a transport belt to enter an ingredient/product quantity now respects base time #473
    - Added Chinese translations (thank you luaotix!) #476
    - Added partial Brazilian Portugese translations (thank you luis das artimanhas!) #484
    - Simpliied propagation menu, now that propagate with module only on the same category of recipe
    - Actived by default reworked solver to improve it
  Bugfixes:
    - Fixed beacon modules not being selectable for resource recipes with Pyanodon's #478
    - Fixed Error helmod::on_tick after kick player #490
    - Fixed Matrix solver with omni fuel #415/#425
    - Fixed logistic items overflow in the Logstic Edition panel
    - Fixed Pyanodon AL upgrade techs #345
Version: 0.12.19
Date: 2023-07-30
  Changes:
    - Added rules to hide Transport Drones depots #470
    - Any recipe with no machines available to craft it will be considered locked #470
  Bugfixes:
    - Fixed blocks not linking correctly when in ingredient input mode #467
    - Fixed hidden machines showing when editing a recipe #466
    - Fixed error with Nullius rocket recipes #468
    - Fixed empty mod gui frame being shown when setting "Display main icon" is disabled #472
Version: 0.12.18
Date: 2023-07-09
  Bugfixes:
    - Fixed error ModelCompute.lua:244 after changer execution order of ModelCompute.prepareBlock
Version: 0.12.17
Date: 2023-07-06
  Bugfixes:
    - Fixed crash while applying migration helmod_0.12.16.lua
    - Fixed crash in onConfigurationChanged for scenario edit
    - Fixed assembly limitation display turn off in logistic row and tooltip
    - Fixed linked matrix solved line with extra outputs doesn't automatically update #464
Version: 0.12.16
Date: 2023-06-16
  Changes:
    - Moved all matrix calculation in solver
    - Added a reworked solver to a next step, not yet actived
    - Added a menu to switch flat or tab in recipe edition
  Bugfixes:
    - Fixed formula parser pattern #450
    - Fixed productivity calculation when recipe speed exceeds 1 craft per tick cap #455
    - Fixed "convert recipe to block" for "ingredient input" mode #457
    - Fixed edit recipe ">" and ">>" buttons ignoring factory max ingredient counts #458
    - Fixed items being destroyed by creating a Helmod Smart Tool while holding an item in hand #459
    - Fixed rocket part in rocket recipe when silo changed
    - Fixed turn the limit off in the pinned panel
    - Fixed Space Science Production
Version: 0.12.15
Date: 2023-03-19
  Changes:
    - Updated Korean locale #443
  Bugfixes:
    - Fixed Limitation warning messages in Edit Recipe dialog #447
    - Fixed fluid fuel pollution modifier being ignored #451
    - Fixed productivity being incorrectly applied to some recipe products #452
    - Fixed machine selection of Numal reef from Pyanodon's mods #453
    - Fixed issues with Steam assemblers from Exotic Industries #454
Version: 0.12.14
Date: 2022-11-30
  Changes:
    - Updated Russian locale
  Bugfixes:
    - Machine speed calculated incorrectly when fuel temperature below 15 degrees #442
Version: 0.12.13
Date: 2022-11-26
  Changes:
    - Updated German locale
    - Power and heat has a suffix of Watts rather than Joules where related to selected Base time #426
  Bugfixes:
    - Fixed number of power machines when using Base time > 1s #426
    - Fixed crash after mod update removes a resource #428
    - Fixed Compute by Factory using output products quantity #429
    - Recipe selector sometimes being shown unnecessarily #430
Version: 0.12.12
Date: 2022-08-21
  Changes:
    - Updated Russian locale
    - Hidden items will no longer be selectable as fuel
    - Added linking of block intermediate products to copy / paste
  Bugfixes:
    - Boilers were using heat capacity and default temperature of output fluid instead of input fluid
    - Burnt result was not being added to recipe products
Version: 0.12.11
Date: 2022-07-22
  Bugfixes:
    - Fixed recipe tooltip too many parameter > 20
Version: 0.12.10
Date: 2022-07-11
  Features:
    - Added default beacon settings in preferences
    - Added conversion feature to administration panel. Replaces entities in a blueprint
    - Added buttons to move production lines left and right and to group production lines by owner
    - Added machine bonus in tooltip information (Energy, Speed, Productivity, Pollution)
    - Added stack size in tooltip information
    - Combined energy selector with recipe selector. Energy production and regular recipes can now be in the same block
  Changes:
    - Added cache for available machines to improve performance
    - Added support for wind turbines
    - Added "Show hidden" option to item selector and fluid selector
    - Updated icons
    - List each available temperature of steam separately in the recipe selector
    - List of available fuels for a recipe is now sorted. Either by temperature or by joules
    - Added button to selectors to show / hide filter options
    - Added buttons to selectors that toggle if category tabs are included in scroll
    - Added new parent selection (where use) in Recipe Explorer
    - Added button to generate block in Recipe Explorer
  Bugfixes:
    - Fixed steam engine's fluid consumption when input fluid is below maximum temperature
    - Most energy recipes were ignoring selected Base time
    - Efficiency was being applied twice to burner electric generators
    - Fluid consumption efficiency was being ignored
    - Fluid consumption was not capped when burning a fluid with a high fuel value
    - Power production was not capped when burning a fluid with a very low fuel value
    - Prevented first block from being linked
    - Production line / block icon issues
    - Fuel consumption for burner machines was ignoring efficiency modules
    - Heat consumption for heat powered machines was ignoring efficiency modules and machine speed
    - Power reduction from efficiency modules was being applied to machine's idle power draw
    - Hidden entities were not being shown
    - Disabled boilers and offshore pumps were being shown
    - Block constraints were not working for fluids with temperature
    - Fixed boilers not showing fluid ingredients other than water
    - Fixed boiler fluid consumption / production when fluid product has a minimum temperature of not 15 degrees
    - Over production of fluid with temperature was not being included in totals
    - Fluids with temperature were not available to select as a factory resource if all recipes that produce it were hidden
    - Fixed steam powered mining drills not scaling speed with steam temperature
    - Fixed output quantities of unlinked products not reset when a block was linked
    - Block output quantity for overproduced (red) items could not be set from Production Line screen
    - Fixed block icon not updating after adding a recipe to an empty block
    - Fixed list of machines being compressed in edit recipe screen
    - Fixed error when trying to get a blueprint for a deleted recipe
    - Fixed mining drills with no fluidbox could be selected for ores which require a mining fluid
    - Fixed boiler's fluid consumption when in a recipe block (not energy)
    - Fixed pollution modifier from fuel being applied twice
    - Fixed module restrictions not being applied for rocket recipes
    - Fixed handling of recipes producing a single fluid at multiple temperatures
    - Fixed recipes not linking in some cases
    - Fixed bad panel target when Recipe Selector used in Recipe Explorer
Version: 0.12.9
Date: 2022-03-09
  Bugfixes:
    - Fixed error in EntityPrototype when fluid_fuel is nil
Version: 0.12.8
Date: 2022-03-08
  Info:
    - Contributors: KiwiHawk, x2605
  Changes:
    - Steam temperature can be selected for steam powered entities
    - Added support for burner generators
    - Added fuel value to list of available fuels
    - Added Korean translation
  Bugfixes:
    - Fixed incorrect or missing info in multiple tooltips
    - Fixed hidden items and items with a fuel value of 0 being listed as fuel
    - Fixed energy block quantities always being in MW
    - Fixed exclude constraint overlay not being drawn
    - Fixed fluids with temperature not editable
    - Fixed offshore pump recipes other than water being hidden
    - Fixed default machine for offshore pump recipes
    - Fixed offshore pump recipes other than water being shown in energy block
    - Fixed energy consumption not linking between blocks
    - Fixed ingredient quantities not updating in a linked Ingredient Input block
    - Fixed recipe constraints not being copied
Version: 0.12.7
Date: 2021-12-29
  Bugfixes:
    - Fixed error when flags attribute missing in prototype
Version: 0.12.6
Date: 2021-12-29
  Info:
    - Contributors: KoharaKazuya, Astorin, veger, KiwiHawk
  Features:
    - Add shortcut icon to toolbar to open/close planner
  Changes:
    - Invalid modules are no longer listed in Edit Recipe: Module selection
    - Updated Japanese translation
    - Updated Russian translation
    - Updated English translation
  Bugfixes:
    - Fixed upload/download
    - Fixed invalid modules showing as available in Edit Recipe
    - Fixed "Show hidden" filter in energy selector
    - Fixed hidden boilers showing in Edit Recipe for steam
    - Fixed error when rocket-part recipe removed
Version: 0.12.5
Date: 2021-02-13
  Features:
    - Added tips when open some panel
  Bugfixes:
    - Fixed clean top or left panel when helmod is the first
Version: 0.12.4
Date: 2021-02-02
  Changes:
    - Removed beacon column in production line view
  Bugfixes:
    - Fixed bug on factory column in production line view
    - Fixed some panel display size problem
Version: 0.12.3
Date: 2021-01-20
  Features:
    - Added new button to convert a recipe to a block
  Bugfixes:
    - Fixed error in recipe edition when use energy
    - Fixed cell appearance for energy product
    - Fixed rule for locked recipe filter
    - Fixed add recipe in production line view
Version: 0.12.2
Date: 2021-01-19
  Bugfixes:
    - Fixed changelog error 
    - Fixed missing height style for product list in output and input 
    - Fixed delete block in production line view
    - Fixed edition views after minimize and maximize action
Version: 0.12.1
Date: 2021-01-19
  Features:
    - Added new filter in recipe selector: Show locked recipes
    - Added quick access to change logistic item
    - Added neighbour bonus choose for nuclear reactor in recipe edition
  Changes:
    - Removed all tab panels
    - Changed each panel using the model keeps its reference
    - Changed few display styles
    - Merged production line and production block tab
    - Moved some icons in the production tab
    - Added option settings in the pinned panel
  Bugfixes:
    - Fixed fluid burnt source for entity
    - Fixed lab speed with speed module
    - Fixed group order in mod is different from game UI
Version: 0.12.0
Date: 2020-11-25
  Changes:
    - Updated for factorio 1.0
Version: 0.11.20
Date: 2020-11-20
  Changes:
    - Updated pin panel style and add edit recipe access
  Bugfixes:
    - Fixed error with cap message when not exist
    - Fixed pin panel model when change sheet
Version: 0.11.19
Date: 2020-11-06
  Changes:
    - Added Japanese translation
    - Updated Russian translation
  Bugfixes:
    - Fixed bad message when limitation message appear in the recipe edition
    - Fixed scroll reset when you use the recipe edition
    - Fixed accumulator power calculation
Version: 0.11.18
Date: 2020-11-04
  Bugfixes:
    - Fixed error when open recipe edition by factory/beacon block icon
Version: 0.11.17
Date: 2020-11-04
  Changes:
    - Added control to put item to crafting queue when ctrl+click on factory/beacon block icon
    - Added production line tooltip on tab title
  Bugfixes:
    - Fixed bad indent char in help panel for some languages
    - Fixed bad usage_priority use by some mods for generator power
Version: 0.11.16
Date: 2020-10-31
  Bugfixes:
    - fixed MP desync
Version: 0.11.15
Date: 2020-10-30
  Changes:
    - Added hotkey to open/close RichText Panel: CONTROL + T
  Bugfixes:
    - fixed display block empty after remove last recipe
    - fixed error on download panel
Version: 0.11.14
Date: 2020-10-24
  Changes:
    - Updated style panel
    - Updated help content, more information added
    - Added some control information in tooltip
    - Added steam heat ingredient for machine with heat energy
    - Changed UnitTest panel is a special panel and is hidden by default
  Bugfixes:
    - fixed switch button fire event, button of switch work now
    - fixed bonus research for lab
Version: 0.11.13
Date: 2020-10-05
  Changes:
    - Changed solve choose fluid with temperature
  Bugfixes:
    - fixed copy/paste and exchange block
    - fixed problem with water-viscous-mud recipe to select machine in recipe edition
Version: 0.11.12
Date: 2020-09-28
  Bugfixes:
    - fixed overlay info for fluid recipe
    - fixed water-viscous-mud recipe use offshore-pump instead of liquifier
Version: 0.11.11
Date: 2020-09-27
  Changes:
    - Removed ingredient for all offshore-pump (ex: seafloor pump)
  Bugfixes:
    - fixed compunting ingredient fluid without temperature not consume fluid with temperature
Version: 0.11.10
Date: 2020-09-24
  Changes:
    - Added some control tooltip information
  Bugfixes:
    - fixed error computing with contraint after switch Product input or Ingredient Input
    - fixed translated name switch state (inverted)
Version: 0.11.9
Date: 2020-09-24
  Changes:
    - changed tooltip information for beacon in edit recipe
  Bugfixes:
    - fixed energy recipes (steam missing)
Version: 0.11.8
Date: 2020-09-18
  Changes:
    - Removed order production line by group (random order)
Version: 0.11.7
Date: 2020-09-18
  Features:
    - Added temperature option in recipe edition
    - Added production line edition (note, group ect..)
  Changes:
    - implemented fluid with temperature
    - order production line by group
    - moved preference and richtext icons
  Bugfixes:
    - fixed append burnt product of energy recipes
    - fixed fake helmod burnt recipes are now in helmod group (for selector)
    - fixed copy/paste and exchange block
Version: 0.11.6
Date: 2020-09-14
  Features:
    - Added rich text tool
  Changes:
    - changed fake helmod recipes are now in helmod group (for selector)
Version: 0.11.5
Date: 2020-09-11
  Bugfixes:
    - fixed bug model error
Version: 0.11.4
Date: 2020-09-11
  Changes:
    - changed translate loop generator (for selector)
    - changed list loop generator (for selector)
  Bugfixes:
    - fixed bug by ingredient mode
    - fixed main panel close button
Version: 0.11.3
Date: 2020-09-06
  Bugfixes:
    - fixed remove new runtime cache that create few empty model
Version: 0.11.2
Date: 2020-09-06
  Bugfixes:
    - fixed close form on the main panel
    - fixed error on tooltip with logistic
    - fixed wrong fuel value on tooltip
    - fixed mining-drill speed
Version: 0.11.1
Date: 2020-08-30
  Changes:
    - added new option for logistic info row
    - added beacon config info in the row
  Bugfixes:
    - fixed lower value in simplex solver cause bad value
Version: 0.11.0
Date: 2020-08-26
  Changes:
    - changed version to Factorio 1.0.0
    - added preference to sort product
  Bugfixes:
    - fixed wrong value in the logistic info for pipe
    - fixed bug in properties panel
Version: 0.10.25
Date: 30. 06. 2020
  Bugfixes:
    - fixed error when buiding info tooltip have a lot of row
    - fixed error in properties panel
Version: 0.10.24
Date: 13. 06. 2020
  Changes:
    - added optionnal buiding info
    - added Set or Unset linked intermediate product on linked block (click with ctrl or shift on output product)
  Bugfixes:
    - fixed error when add technology recipe
Version: 0.10.23
Date: 31. 05. 2020
  Changes:
    - added fuel info in tooltip recipe tool
  Bugfixes:
    - fixed apply fuel propagation and default
    - fixed bug with beacon default
    - fixed rocket recipe allow productivity modules
Version: 0.10.22
Date: 26. 05. 2020
  Changes:
    - rollback on computing recipe with same product as ingredient
  Bugfixes:
    - fixed bug with properties and prototype filers panels
    - fixed icon sheets use the width of main panel
    - fixed translation problem when Real Name setting is On
Version: 0.10.21
Date: 24. 05. 2020
  Changes:
    - added base productivity machine consideration
    - added rocket recipes
    - added gui list tab in admin panel
    - added mod list tab in admin panel
  Bugfixes:
    - fixed matrix solver input data
    - fixed recipe count < 0, set count at 0
    - fixed front panel when reopen
    - fixed energy cost on pollution
Version: 0.10.20
Date: 17. 05. 2020
  Changes:
    - added Set or Unset master or exclude product (click with ctrl or shift on product)
    - added add or remove max module with crtl key
  Bugfixes:
    - fixed critical error: 'polution' (a nil value)
Version: 0.10.19
Date: 09. 05. 2020
  Bugfixes:
    - fixed critical error: 'effects' (a nil value)
Version: 0.10.18
Date: 09. 05. 2020
  Changes:
    - added fluid information tooltip
  Bugfixes:
    - fixed fluid consumption
    - fixed value near zero in the solver (epsilon)
Version: 0.10.17
Date: 02. 05. 2020
  Changes:
    - added information when mod cap a value for factory
  Bugfixes:
    - fixed error on rounded value
    - fixed fuel selection in recipe
Version: 0.10.16
Date: 01. 05. 2020
  Changes:
    - added UI glue factor offset (see preferences)
  Bugfixes:
    - fixed fluid energy calculation
    - fixed UI glue
    - fixed Hotkey type
Version: 0.10.15
Date: 13. 04. 2020
  Changes:
    - added Done tag in pin panel
    - added UI auto close (see preferences)
    - added UI glue (see preferences)
  Bugfixes:
    - fixed error with offshore-pump
Version: 0.10.14
Date: 11. 04. 2020
  Changes:
    - added hotkey to open/close Recipe Explorer
  Bugfixes:
    - fixed limit values in pin panel
    - fixed error in Production Block Panel
Version: 0.10.13
Date: 10. 04. 2020
  Changes:
    - changed max per bloc by assembler limitation
    - changed beacon ratio, ax+b where x is factory number
    - added some unittest
    - added recipe filter for player crafting
    - updated help
  Bugfixes:
    - fixed void energy source
    - fixed pause in MP on saved game with actived auto-pause
    - fixed next_event in MP
Version: 0.10.12
Date: 26. 03. 2020
  Bugfixes:
    - fixed computing by factory
    - fixed power calculation
Version: 0.10.11
Date: 19. 03. 2020
  Changes:
    - modified computing by factory
    - modified solver button by switch
  Bugfixes:
    - fixed panel headers
    - fixed debug tooltip
Version: 0.10.10
Date: 15. 03. 2020
  Changes:
    - added burnt in energy recipe
    - removed obselete debug options (replaced by factorio mod debug)
    - changed display module in edit recipe
    - removed hidden module in selector
    - modified solver class
  Bugfixes:
    - fixed power calculation
    - fixed void recipe when used by factory
    - fixed slower module selector
Version: 0.10.9
Date: 29. 02. 2020
  Changes:
    - added a debug panel when debug is activated
    - removed command ResetCaches (use administration panel)
  Bugfixes:
    - fixed fluid consumption
    - fixed arithemtic error on pollution
Version: 0.10.8
Date: 25. 02. 2020
  Bugfixes:
    - fixed energy source in recipe
Version: 0.10.7
Date: 25. 02. 2020
  Bugfixes:
    - fixed energy source in recipe
    - fixed crash new game
Version: 0.10.6
Date: 25. 02. 2020
  Changes:
    - added a new block for energy consumption
    - added all energy source prototypes
    - removed energy tab
    - modified property tab
    - changed fluid recipe, now there are hidden except water and steam
    - removed ingredient for ressource recipes and water recipe
  Bugfixes:
    - fixed width internal panel of edit recipe
Version: 0.10.5
Date: 17. 02. 2020
  Bugfixes:
    - fixed a bug in RecipePrototype
    - fixed cap negative productivity
    - fixed iteration end on bluiding user cache
    - fixed filter on recipe selector
Version: 0.10.4
Date: 16. 02. 2020
  Changes:
    - generate user cache on several tick
    - added error if recursive event 6000
    - added fluid fuel for factory
    - change display module of factory
    - added response on ENTER in the filter input of selector
  Bugfixes:
    - fixed recipe not appear in recipe selector when researched
    - fixed some bug in properties tab
    - fixed generate user cache when auto pause is activate
    - fixed crash on new game
Version: 0.10.3
Date: 10. 02. 2020
  Changes:
    - generate cache on game initialisation
    - changed admin panel, but not need use
    - changed admin panel, now can delete cache by panel
    - added few tick to generate recipe panel
  Bugfixes:
    - fixed switch contain or equal in recipe selector
Version: 0.10.2
Date: 28. 01. 2020
  Features:
    - Added inserter in logistic information
  Bugfixes:
    - fixed crafting-handonly recipe, player replaced by character
    - fixed tooltip product in the pinned panel
    - removed cache variable can MP desync
    - fixed arithemtic error on pollution
Version: 0.10.1
Date: 24. 01. 2020
  Features:
    - Added option to activate or disable pollution information
  Changes:
    - Changed preference panel
    - Moved few mod settings in the preference panel
    - Modify for factorio 0.18
    - Changed pollution to display value, per minute in tooltip
  Bugfixes:
    - fixed copy past block for fuel and module
    - fixed default factory from mod setting and the default set at 1
Version: 0.10.0
Date: 22. 01. 2020
  Changes:
    - Modify for factorio 0.18
  Bugfixes:
    - fixed open selector in properties tab
Version: 0.9.24
Date: 22. 01. 2020
  Features:
    - Added pollution information
    - Added recipe explorer
  Changes:
    - Changed all selector variable to global
    - Changed uri of button element
  Bugfixes:
    - Fixed fuel for factory default
Version: 0.9.23
Date: 18. 01. 2020
  Changes:
    - Changed pipette tool to bluid a blueprint (machine+recipe+module)
    - Added button to see summary from pin panel
Version: 0.9.22
Date: 16. 01. 2020
  Features:
    - Added set smart pipette when click factory in pin panel
  Changes:
    - Added scroll for all choices in the preference
    - Added user settings: Number of lines for preference
Version: 0.9.21
Date: 05. 01. 2020
  Changes:
    - Added scroll for module selector
    - Changed collision mask for prototype filter tab
    - Updated Russian locale (by Astorin)
  Bugfixes:
    - Fixed help text display
    - Fixed some tooltip
Version: 0.9.20
Date: 02. 01. 2020
  Features:
    - Added logistic preference
    - Added logistic in element tooltip
  Changes:
    - Removed container selector
  Bugfixes:
    - Fixed automatic input when block using same product/ingredient
Version: 0.9.19
Date: 01. 01. 2020
  Bugfixes:
    - Fixed some tooltip
    - Fixed product display
Version: 0.9.18
Date: 30. 12. 2019
  Features:
    - Added module selection unit (selector or priority)
    - Added remove button on preference priority
    - Added summary for block (icon near icon for pin panel)
  Changes:
    - Changed caches use global data
    - Changed some tooltip
  Bugfixes:
    - Fixed power of sub-block
    - Fixed technology recipe
Version: 0.9.17
Date: 24. 11. 2019
  Bugfixes:
    - Fixed configuration limit of priority module
    - Fixed error in matrix solver
Version: 0.9.16
Date: 23. 11. 2019
  Bugfixes:
    - Fixed update model version 0.9.12
    - Fixed translate for recipe selector
    - Fixed event on button of input/ouput production line
Version: 0.9.15
Date: 22. 11. 2019
  Changes:
    - Updated Russian locale (by Astorin)
Version: 0.9.14
Date: 22. 11. 2019
  Bugfixes:
    - Fixed event on pin panel
    - Fixed error with logger
Version: 0.9.13
Date: 20. 11. 2019
  Bugfixes:
    - Fixed computing by factory
Version: 0.9.12
Date: 19. 11. 2019
  Features:
    - Added switch to choose product/ingredient block input
    - Added capability to set all product/ingredient input
  Changes:
    - Changed product tooltip
    - Changed sprite button
    - Changed classes of UI
  Bugfixes:
    - Fixed module limitation on factory
Version: 0.9.11
Date: 27. 10. 2019
  Changes:
    - Added voider implementation in normal solver
    - Changed tooltip by standard tooltip in recipe selector
  Bugfixes:
    - Fixed error when recipe is lost after mod update
Version: 0.9.10
Date: 20. 10. 2019
  Changes:
    - Added default and propagation beacon settings
    - Added auto scroll when line move up/down
    - Changed module table of cell when module count > 4 (on 2 row)
    - Updated Russian locale (by Astorin)
Version: 0.9.9
Date: 19. 10. 2019
  Features:
    - Added default and propagation factory/module
  Bugfixes:
    - Fixed UI right click
Version: 0.9.8
Date: 01. 10. 2019
  Features:
    - Added auto frozen game (Not for MP game)
  Bugfixes:
    - Fixed performance (logging.lua)
Version: 0.9.7
Date: 29. 09. 2019
  Features:
    - Added selector search with equal or contain option
  Bugfixes:
    - Fixed model compute with catalyst_amount
    - Fixed build translated string
    - Fixed icon prototype display
Version: 0.9.6
Date: 21. 09. 2019
  Changes:
    - Changed power input in Energy Edition
    - Removed abstractEdition.lua
    - Fixed selector search with translated string
Version: 0.9.5
Date: 21. 09. 2019
  Features:
    - Added selector search with translated string (your language)
Version: 0.9.4
Date: 18. 09. 2019
  Bugfixes:
    - Fixed refresh when container change
    - Removed event on_research_finished (not need)
    - Fixed recipe selector (collision name)
Version: 0.9.3
Date: 18. 09. 2019
  Features:
    - Restored utility for product edition
    - Added compare in Propeties Tab
    - Added comparison in Properties Filter Tab
  Changes:
    - Changed class.lua
    - Changed Event Dispatcher
    - Changed Class Prototype
    - Changed Class PrototypeFilter
    - Changed recipe prototype (resource and fluid)
    - Added new rule extraction-machine (mining-drill)
    - Added button in production edition to validate
    - Removed button in production edition to reset (0 or nil reset)
  Bugfixes:
    - Fixed fuel for factory
    - Fixed pumping speed
    - Fixed cache selector
Version: 0.9.2
Date: 25. 08. 2019
  Features:
    - Added calculator
  Changes:
    - Changed some input text with formula
  Bugfixes:
    - Fixed download/upload panel
Version: 0.9.1
Date: 25. 08. 2019
  Features:
    - Added fuel choose for burner factory
  Changes:
    - Changed input text responsive
    - Changed product edition (formula)
  Bugfixes:
    - Fixed tooltip in all locale
Version: 0.9.0
Date: 23. 08. 2019
  Changes:
    - Changed UI, now draggable
    - Changed cache operation
  Bugfixes:
    - Fixed module limitation
Version: 0.8.18
Date: 19. 08. 2019
  Features:
    - Added production block scroll menu
    - Added icon in recipe selector tooltip
  Changes:
    - Changed function to get fatory list
    - Removed production block tab in tab menu
    - Added production % value for matrix solver
  Bugfixes:
    - Fixed some UI bug
    - Fixed debug solver mod
Version: 0.8.17
Date: 16. 08. 2019
  Bugfixes:
    - Fixed normal solver error with production
Version: 0.8.16
Date: 16. 08. 2019
  Features:
    - Added fuel chemical selector for factory
    - Added response UI on ingredient for input
    - Added Prototype Filter Tab to try Prototype Filter
  Changes:
    - Changed Normal Solver
    - Modfied Simplex Solver
    - Modfied required minimal factorio version 0.17.60
  Bugfixes:
    - Fixed event on load
Version: 0.8.15
Date: 11. 08. 2019
  Features:
    - Added command /helmod ResetUserUI
  Changes:
    - Changed Matrix solver
  Bugfixes:
    - Fixed UI error for factory tab (screen height < 850)
Version: 0.8.14
Date: 07. 08. 2019
  Changes:
    - Changement Energy icon
    - Changement some UI arrangement
  Bugfixes:
    - Fixed reset caches when other mod release research
Version: 0.8.13
Date: 06. 08. 2019
  Features:
    - Added scroll down on add recipe
    - Added command /helmod ResetCaches
  Changes:
    - Fixed some UI arrangement
  Bugfixes:
    - Fixed MP desync
Version: 0.8.12
Date: 11. 07. 2019
  Bugfixes:
    - Rollback for round value (math.ceil)
    - Fixed error in pin panel
Version: 0.8.11
Date: 07. 05. 2019
  Bugfixes:
    - Fixed MP desynch when open selector
    - Fixed Model.countList for new game
Version: 0.8.10
Date: 07. 05. 2019
  Changes:
    - MP Perform fast
    - Added close button
    - Fixed a precision of Format.round
  Bugfixes:
    - Fixed some panel event
Version: 0.8.9
Date: 13. 04. 2019
  Bugfixes:
    - Fixed number cut off
    - Fixed pin panel display
Version: 0.8.8
Date: 07. 04. 2019
  Bugfixes:
    - Fixed recipe selector filter
    - Fixed changelog
Version: 0.8.7
Date: 30. 03. 2019
  Features:
    - Added changelog
  Changes:
    - MP Perform 50% fast
  Bugfixes:
    - Fixed index menu
Version: 0.8.6
  Bugfixes:
    - Fixed pin panel
    - Fixed remember current production block
    - Fixed event Computing by Factory
    - Fixed height data section
Version: 0.8.5
  Bugfixes:
    - Fixed MP desync
    - Fixed error pin panel
Version: 0.8.4
  Changes:
    - Changed UI
  Bugfixes:
    - Fixed MP desync
    - Fixed production line list size
Version: 0.8.3
  Bugfixes:
    - Fixed speed belt
    - Fixed selector filter
Version: 0.8.2
  Bugfixes:
    - fixed file name required
Version: 0.8.1
  Changes:
    - Upgrade factorio v0.17
    - removed mining power
  Bugfixes:
    - fixed some panel style
Version: 0.7.11
  Bugfixes:
    - Fixed error in product edition
Version: 0.7.10
  Changes:
    - Added flare stack/clarifier consumption recipes
  Bugfixes:
    - Fixed show assembly for recipe
    - Fixed product name for resource recipe
    - Fixed close panel when change location
Version: 0.7.9
  Changes:
    - Added support for multiple identical products in recipes
    - Added support for fluid and coal consuption in mining recipes
Version: 0.7.8
  Changes:
    - Removed display size choose
    - Added auto display sizing with scale
  Bugfixes:
    - Fixed LuaElectricEnergySourcePrototype::effectivity Removal
Version: 0.7.7
  Features:
    - Added Rules for production machine list
  Bugfixes:
    - Fixed Not Multiplayer Compatible
    - Fixed module limitation
Version: 0.7.6
  Bugfixes:
    - Fixed event on checkbox
Version: 0.7.5
  Changes:
    - Completed french help
    - Added auto update for pin panel
  Bugfixes:
    - Fixed count container with base time
Version: 0.7.4
  Features:
    - Added belt container
    - Added tool for product edition
    - Added partial french help
  Bugfixes:
    - Fixed desync (tooltip cache)
Version: 0.7.3
  Features:
    - Added command
    - Added close hotkey
  Changes:
    - Changed compute model
    - Removed remote control
  Bugfixes:
    - Fixed recipe prototype
Version: 0.7.2
  Features:
    - Added matrix solver block (optional)
Version: 0.7.1
  Features:
    - Added administration tab
  Changes:
    - Updated UI
Version: 0.7.0
  Changes:
    - Fixed for v0.16