Heat Powered

by Sylen

Are you up to the challenge of abandoning electricity?

Overhaul
3 months ago
2.0
117
Power
Owner:
Sylen
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
3 months ago
Latest Version:
0.0.4 (3 months ago)
Factorio version:
2.0
Downloaded by:
117 users

No need to use electricity when we've got heat!

This mod replaces electricity with heat for as many entities as possible, while making low power machines such as combinators and lamps use no power at all.
To make the early game possible, cheaper & weaker heat pipes are added along with a burner heat generator, although you should switch to steam as soon as possible for better fuel efficiency.

WARNING - WIP!
These still use electricity: laser turrets, solar panels
Currently beacons and roboports don't use any energy, will be changed once i figure out how to do it with low ups impact.
Laser turrets are unusable, although technically you could power them with solar panels and accumulators...
Generators (steam engines, turbines & etc) use their original textures, without animations.
Machines with heat as their energy source cannot actively produce pollution, so instead they will pollute passively at half the original rate.

Space Age:
These still use electricity: railgun and tesla turrets, asteroid collectors, lightning collectors, fusion generators and reactors
Works, but the space platform experience will be changed.

Mod compatibility
It should work fine with simple mods.