Hard cliff explsives

by vlad433

Does blowing up cliffs seem too simple to you? Well...

Tweaks
50 minutes ago
2.0 - 2.1
0
Environment
Owner:
vlad433
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
an hour ago
Latest Version:
1.0.2 (50 minutes ago)
Factorio version:
2.0 - 2.1
Downloaded by:
0 users

Hard cliff explsives

An attempt to make bulk rock removal harder: you can still do it, but with certain difficulties:

  • stack size: 1
  • recipe multiplier: x5
    (red explosive only)
  • spoilage: 5 minutes (optional)
  • ...new difficulties in development)

Tip: if you love trains as much as I do and have a well-developed rail network for a taxi train – it will be convenient for you to create a separate train for delivering explosive ingredients to any point in the world (you do know that a cargo wagon's inventory can be filtered, right?). There's arguably some realism in this too – using heavy machinery to demolish cliffs

Don't like spoilage or play without SA? You can disable it in the mod settings. The mod will be quite difficult even without it: with a stack size of 1 you'll probably have to use a delivery train too)

If you have ideas on how else to make the mod harder – welcome to the discussions (I thought about forbidding manual crafting, but that's probably too much. Add uranium to the ingredients? Not sure that would be fun;)

My dream is a machine like an electric drill that would gnaw through a rock for several minutes (outputting tons of stone) before removing it. But alas, I'm too weak to make something like that

Localization: eng, ru


Also check out my other mods:

Feedback:

  • Feel free to write what you think about this mod
  • Please let me know if you found a localization error (or other)
  • Maybe you have ideas for my new mini-mod?
  • Do you want to translate the mod into your language?