GZ-DIPLOMACY
A (soon to be) fully featured Oarc-style multiplayer module for GIZMOD. Allows for multiple forces (teams) with their own tech trees, resources, spawn locations, private chat, and personalization settings per-team and per-player. Fully integrated with the GIZMOD modular ecosystem for maximum depth of gameplay and advanced multiplayer interaction.
EXPLICIT, BUILT-IN SUPPORT FOR:
- GZ-ECONOMY
- GZ-TERRAIN
- GZ-LOOT
- GZ-HARDMODE
- GZ-THREAT
- AND ALL THE OTHERS
0.3.14: FIRST PUBLIC BETA
- Rules are not yet fully implemented
- Admin options are not yet fully implemented
- Separate, Oarc-style spawns are fully implemented
- Team joining, leaving, rejoining, etc. are implemented
- Gives all players wide access to non-admin game systems such as leaving and joining
- Creates spawn points with basic starting resources
- Wired into the GIZMOD built-in debugger
FOR SUGGESTIONS, IDEAS, AND GENERAL DISCUSSION, USE THE DISCORD: GIZMOD DISCORD
TO REPORT A BUG YOU MUST
1. Have a valid Factorio handle
2. Know how to recreate the bug
3. Have read, understood, and executed the instructions for enabling debug logs in GIZMOD
4. Provide relevant logs and screenshots, etc, if available.
ALL OTHER REPORTS WILL BE THROWN OUT
HAVE FUN PLAYING GZ-DIPLOMACY!
GZ-DIPLOMACY
Inspired and based on Oarc Multiplayer Spawn
Per-player separated spawn
Team management tools
Enemy and resource scaling
Support for evolving teams
(You can switch teams)
Coming SoonTM
Global Summit
Trade embargo
War Declarations
Mobilization Research
Attrition
War Weariness
From now until late Summer 2026