Mods introducing new content into the game.
Version: 0.4.7
Date: 16.09.2019
Bugfixes:
- Fix that items in the cursor would get lost when returning from the editor view. (https://mods.factorio.com/mod/beltlayer/discussion/5d7962f91c9aad000c1440dd)
Version: 0.4.0
Date: 08.07.2019
Changes:
- It is now possible to build splitters on underground belt layers.
- Fast replacing connectors no longer dumps the entire buffer into the player's inventory.
Bugfixes:
- Fix some cases where multiple blueprint ghosts could be created on the surface when deconstructing underground belt.
Compatibility:
- Add support for Space Exploration. You can now build underground belt layers on planets and moons, but not in orbit or deep space.
- Add support for 0.17 upgrade planner tool.
Version: 0.1.2
Date: 19.09.2018
Minor Features:
- Increase maximum buffer size to handle extremely fast belts. (https://mods.factorio.com/mod/beltlayer/discussion/5ba2573d4c9ce0000b78835a)
Bugfixes:
- Fixed recipes where the item name differs from the recipe name. (https://mods.factorio.com/mod/beltlayer/discussion/5ba240814c9ce0000a195182)
- Fixed recipes listing an underground belt as the main product. (https://mods.factorio.com/mod/beltlayer/discussion/5ba240814c9ce0000a195182)
Localization:
- Added Russian translation by John_TheCF. (https://mods.factorio.com/mod/beltlayer/discussion/5ba23e9cb814420009bb8717)
Version: 0.1.0 - First public release
Date: 18.09.2018
Major Features:
- Underground belt connector
- Interactive editor surface
- Blueprint/Logistic robot support
- Compatibility with underground belts added by mods