God Module Revived

by kreeg

This mod adds a god version of the modules (without the negative effects) and a combined god module.

Content
3 years ago
1.1
2.78K
Cheats

b god modules don't show up in beacons

9 months ago

i'm talking about the beacon sprites
normally beacons have a visualization for the modules within them

9 months ago
(updated 9 months ago)

adding this:>
art_style = "vanilla",
requires_beacon_alt_mode = false,
beacon_tint =
{
primary = { r = 0.100, g = 0.100, b = 0.800, a = 1.000},
secondary = {r = 1.000, g = 1.000, b = 1.000, a = 1.000},
},
<to the modules will take care of that
though the primary and secondary values for the module tints would likely need to be adjusted
since all god modules have the same color for their lamps
"secondary = {r = 1.000, g = 1.000, b = 1.000, a = 1.000}," should work for all of them

9 months ago

in testing, colors that i found fitting where:
god:
primary = {r = 0.250, g = 0.250, b = 0.250, a = 1.000},
speed:
primary = { r = 0.100, g = 0.100, b = 0.800, a = 1.000},
effectivity:
primary = { r = 0.100, g = 0.800, b = 0.100, a = 1.000},
and productivity:
primary = { r = 0.800, g = 0.100, b = 0.100, a = 1.000},

9 months ago

only suggestions though, and it's not a big deal to begin with, just thought i'd share what i have already found out through stuff that i had been working on

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