Makes the following changes to agricultural science:
-Item does not spoil
-Item spoils into itself (For existing saves; I can't remove spoil times of items already crafted)
-Recipe cost is doubled
-Base crafting speed is increased to 10s (from 4s) to match the crafting speed of metallurgic and electromagnetic science packs
Should be compatible with other mods and existing saves, but I make no promises since this is my first mod