(Beta) Fulgorite Harvesting

by Morlot

An alternative holmium source on Fulgora. Plant seed crystals, ground lightning into the soil to grow them, and recycle the harvested fulgorite into holmium ore and stone.

Content
a month ago
2.1
70
Factorio: Space Age Icon Space Age Mod
Mining

Changelog

Version: 0.14.2
Date: 17.08.2026
  Changes:
    - Marked "Farm Quality Plants" as incompatible. It clones every plant prototype in the game,
      the fulgorite crystals included, and a planted quality nodule is swapped for its clone.
      The tower's lightning then no longer reaches that crystal, so it just stands in the field
      and never ripens on bolts.
Version: 0.14.1
Date: 17.08.2026
  Changes:
    - Quality Plants is a recommended dependency now instead of a required one. It is still
      enabled by default, but it can be turned off -- and with it off, this mod no longer
      pulls in the Quality mod either. Suggested by Edenstudent.
    - Without Quality Plants a nodule harvests at normal quality and growing crystals show no
      quality badge. Everything else -- tower, growth, harvest, recycling -- is unaffected.
Version: 0.14.0
Date: 15.08.2026
  Info:
    - Requires the new Quality Plants mod. Carrying a nodule's quality through to its harvest
      was never anything specific to fulgorite, so it now lives there and covers every plant
      in the game instead of just these three crystals.
  Features:
    - A nodule planted by hand keeps its quality. Only tower-planted ones did before, so an
      uncommon nodule put down by hand quietly harvested into normal fulgorite.
  Changes:
    - The quality badge on a growing crystal can now be turned off, per player, in the Quality
      Plants settings.
Version: 0.13.0
Date: 28.07.2026
  Features:
    - Fulgorite crystals can now be planted on the ancients' ruins. Cover paving, walls, conduit
      or machinery with the new Fulgoran Regolith and a Fulgural Tower will plant there like on
      any bare ground. Regolith also goes down over Foundation, which puts the oil ocean in reach.
    - Fulgorite Cultivation now unlocks the Fulgoran Regolith recipe as well.
  Changes:
    - The seed crystals are nodules now: the tower plants Vitric, Doped and Superlattice
      Fulgorite Nodules. They are lumps of mineral, not seeds. Everything else about them is
      unchanged, and what you already have carries over.
Version: 0.12.1
Date: 27.07.2026
  Changes:
    - Quality Seeds Mod no longer builds cultivators and pentapod upcycling recipes for the
      fulgorite crystals. They are mineral, not biological, and still grow only in a
      Fulgural Tower's field.
Version: 0.12.0
Date: 27.07.2026
  Balancing:
    - The three imported frits for the Doped Seed got much cheaper.
Version: 0.11.0
Date: 26.07.2026
  Features:
    - Support for Agricultural Tower with Modules: the Fulgural Tower is pinned to four
      module slots. Allowed module types and beacon reception follow that mod's own
      settings.
    - New startup setting "Fulgural Tower always has 4 module slots". Turn it off to let
      the tower use the slot count set in Agricultural Tower with Modules instead.
  Graphics:
    - The quality badge now sits at the foot of a crystal instead of at its centre
  Bugfixes:
    - Quality modules had no effect on quality seeds. The tower's roll is now added
      on top of the planted quality instead of being overwritten by it, capped at
      the highest quality the force has researched.
Version: 0.10.0
Date: 24.07.2026
  Features:
    - Moved shared code with Fulgorite Mining to the Fulgorite Library
    - Added new tech icons
Version: 0.9.0
Date: 22.07.2026
  Major Features:
    - Initial beta release