Fulgora: Scavenger to Sovereign

by RedRafe

Unearth the forgotten arts of Fulgora's long-dead civilization. Move beyond mere scavenging in the storm-swept ruins of the past to master their highest engineering legacy. By decoding their ancient knowledge, you will learn to sift the infinite heavy oil seas for ionized sludge—reconstructing their lost technological wonders into a completely deterministic, bottom-up industrial powerhouse.

Overhaul
4 days ago
2.1
17
Manufacturing
Owner:
RedRafe
Source:
https://github.com/RedRafe/fulgora-sc...
Homepage:
https://mods.factorio.com/mod/fulgora...
License:
GNU GPLv3
Created:
4 days ago
Latest Version:
0.1.0 (4 days ago)
Factorio version:
2.1
Downloaded by:
17 users

Fulgora: Scavenger to Sovereign

An autonomous industrialization overhaul for Fulgora — move beyond scrap scavenging and rebuild the planet's long-dead civilization into a fully deterministic, bottom-up chemical powerhouse.

Unearth the forgotten arts of Fulgora's ancient engineers. By decoding their vitrified geology and sifting the infinite heavy oil seas for ionized sludge, you will phase out mining drills and scrap recyclers entirely — replacing randomized scrap outputs with a closed-loop, infinitely scalable industrial pipeline.


Progression Narrative

The overhaul preserves vanilla Fulgora's early-game loops and layers a definitive path to industrial independence on top:

  1. The Scavenger — Land on Fulgora and jumpstart your base with the traditional top-down scrap-recycling economy and its randomized outputs.
  2. The Discovery — Mining scrap triggers a flash of insight into the planet's vitrified geology, unlocking a crude (deliberately inefficient) glass bootstrap and the first electromagnetic science components from scrap runoffs.
  3. Thermal & Fluid Mastery — Heavy oil dredging reveals suspended micro-particulate ruins in the purple oceans. Master superheating and closed-loop catalytic dissolution to retire drills and recyclers for good.
  4. Sovereign Industrialization — Integrate quartz-glass vacuum sealing and insulated high-temperature arc infrastructure. The optimized science recipe unlocks exponential late-game scalability.

The Bottom-Up Pipeline

Because Fulgora's heavy oil seas are infinite, the pipeline behaves as a massive multi-stage hydrocarbon filter: strain rare solid particulates out of heavy oil volume, then crack the byproducts down into water and carbon.

  • Ocean sifting — magnetically sift heavy oil into ionized sludge, then centrifuge it into recycled oil, metallic slurry, and mineral silt.
  • Metals — leach iron and copper ore from slurry: a crude, oil-hungry emergency loop early on, upgraded later to an efficient catalytic dissolution cycle with electrolyte recovery (and toxic tar as high-pollution boiler fuel).
  • Geology & glass — sift silt into stone and silica sand, then vitrify sand into quartz glass plates for advanced electronics.
  • Holmium — extract, crush, and liquefy holmium ore locally, feeding the electromagnetic science chain.
  • Thermal track — superheat heavy oil to 350°C with induction coils, then dehydrate it past a thermal gate into light oil, water, and carbon coke — enabling local carbon and plastic synthesis.
  • Science optimization — the base electromagnetic science pack is nerfed (expensive, productivity disabled); the capstone Advanced EM Science Pack doubles output and re-enables productivity.

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