- Extends Flow Control to Bob's Logistics pipes - Compatible with Angel mods and AAI mods - Supports Artisanal Reskins
Mods introducing new content into the game.
Version: 1.1.58 Date: 02.01.2023 Info: - Conform with Bob's Logistics latest version (v1.1.6)
Version: 1.1.58 Date: 07.08.2022 Bugfixes: - Robots now use correct pipe to build rotatable pipes (Well spotted! @Tifv) - Fixed a crash caused by a missing sprite
Version: 1.1.57 Date: 10.04.2022 Info: - Conform with new library version
Version: 1.1.56 Date: 21.01.2022 Info: - Conform with new library version
Version: 1.1.55 Date: 21.01.2022 Bugfixes: - Possibly fixed a crash caused by valves sprites not loading properly
Version: 1.1.54 Date: 18.01.2022 Changes: - New icons and sprites for valves from "Flow Control" - Valves are moved from Fluid Handling to their own tech Info: - Reworked code for valves
Version: 1.1.53 Date: 05.01.2022 Changes: - Changed an internal name to match Kirazy's references causing crash on startup
Version: 1.1.52 Date: 14.09.2021 Changes: - Changed internal structure to conform with new library version
Version: 1.1.51 Date: 14.09.2021 Changes: - Lowered prototype removal to data-updates for better compatibility
Version: 1.1.50 Date: 12.09.2021 Changes: - Rebuilt internal structure, now requires my function library to work Bugfixes: - Fixed various sources of startup crashes
Version: 1.1.42 Date: 24.08.2021 Bugfixes: - Fixed an incompatibility with mods copying recipes, items and so on
Version: 1.1.41 Date: 24.08.2021 Info: - THIS IS A HOTFIX! IN THE PREVIOUS VERSION I FORGOT TO INCLUDE IN THE MIGRATION PROCESS THE 80% TOP-UP VALVE - IF YOU UPDATED TO v1.1.40 WITH LOTS OF THOSE VALVES, THEY'RE GONE, YOU MIGHT WANT TO ROLLBACK TO A PREVIOUS SAVE! Changes: - All valves have a flow capacity of 100 Bugfixes: - Added a missing entry to migration JSON file (80% top-up valve)
Version: 1.1.40 Date: 23.08.2021 Info: - Quite a bit of code rework (removed redundant things and clean up) Changes: - Removed from the game and remade inside this mod all duplicate valves from: (farewell clogged UI) - Flow Control - Bob's Logistics - Angel's Petrochem - New migration script to prevent any mishaps on update (valve rotation, pipe detachment etc etc) - Remade icons for bronze pipes to match the actual color of the entity (Artisanal Reskin) Bugfixes: - Fixed an issue where a recipe was being hidden either by "Angels Petrochem" or "AAI - industry"
Version: 1.1.36 Date: 21.08.2021 Info: - Added "Jax 35 pressure tank" to fluid network tab Bugfixes: - Fixed valve sprites for petrochem if smelting is not installed (Artisanal Reskin)
Version: 1.1.35 Date: 05.07.2021 Info: - Added latest "Offshore P.U.M.P.S" additions to fluid network tab Bugfixes: - Fixed valve sprites for angel reskins, fluid was flowing in the opposite direction of the arrow
Version: 1.1.34 Date: 15.04.2021 Info: - Added latest "Offshore P.U.M.P.S" additions to fluid network tab
Version: 1.1.33 Date: 15.04.2021 Changes: - Renamed "Valve" to "Non-return valve" Bugfixes: - Removed a code leftover that removed valves from Flow Control
Version: 1.1.32 Date: 15.04.2021 Changes: - Duplicate valves are now hidden instead of removed
Version: 1.1.31 Date: 14.04.2021 Info: - Now compatible with AAI mods Changes: - The valve set is now based on Bob's valves (for better compatibility) - Valves have new appearance (if Kirazy's reskin not present) Bugfixes: - Fixed a crash on startup if Kirazy's reskin not present
Version: 1.1.30 Date: 14.04.2021 Changes: - HUGE code cleanup and consolidation (thanks to Kirazy who did most of the work)
Version: 1.1.24 Date: 13.04.2021 Changes: - Higher res icons Bugfixes: - Fixed the mess caused by my drunkenness somewhere in between v1.1.21 and v1.1.23: - Pipe covers use the right sprites again - Pipes use the right sprites again - All the code tweaks that were meant to be in from v1.1.21 are now implemented (for real this time)
Version: 1.1.23 Date: 26.03.2021 Bugfixes: - Fixed storage tank all corners not showing up
Version: 1.1.22 Date: 26.03.2021 Bugfixes: - Fixed a crash caused by an undeclared variable
Version: 1.1.21 Date: 25.03.2021 Info: - Minor code tweaks - Prevent other mods from moving recipes outside the fluid network tab in crafting menu Bugfixes: - Fixed a subgroup name mismatch - Restored a missing variable in the code
Version: 1.1.20 Date: 24.03.2021 Features: - Added support for Angel's mods - Added support for "Kirazy's Artisanal Reskins: angel's Mods" Info: - Renamed "Hydraulics" tab to "Fluid Network" - Code tweaks and tidy up
Version: 1.1.19 Date: 23.03.2021 Bugfixes: - Reworked most of the code, the code is now bulletproof and won't conflict with other mods
Version: 1.1.14 Date: 12.03.2021 Bugfixes: - Fixed some entries preventing new pipes from showing in the correct tab
Version: 1.1.13 Date: 06.03.2021 Bugfixes: - Fixed a crash related to "Bob's Mining"
Version: 1.1.12 Date: 13.02.2021 Bugfixes: - Fixed a crash related to "Bob's Metals, Chemicals and Intermediates"
Version: 1.1.11 Date: 12.02.2021 Bugfixes: - Fixed a typo in info.json
Version: 1.1.10 Date: 11.02.2021 Features: - Supports "Kirazy's Artisanal Reskins: Bob's Mods" - Valves from "Bob's Logistics" and "Flow Control" are merged into a single set of four valves: - One Way Valve: allows flow in one direction only - Overflow Valve: allows in one direction flow if input is > 80% full - Top Up Valve: allows flow in one direction if output is < 80% full - Top Up Valve: allows flow in one direction if output is < 20% full - Each pipe from "Bob's Logistics" has straight, elbow, and junction equivalents from "Flow Control" - All entities related to fluid network (pumps, storage tanks, pumpjacks, etc) are under a new tab in crafting menu