Flow Control for Bob's Logistics


- Extends Flow Control to Bob's Logistics pipes - Compatible with Angel mods and AAI mods - Supports Artisanal Reskins

Content
1 year, 11 months ago
1.1
8.26K
Logistics

Changelog

Version: 1.1.58
Date: 02.01.2023
  Info:
    - Conform with Bob's Logistics latest version (v1.1.6)
Version: 1.1.58
Date: 07.08.2022
  Bugfixes:
    - Robots now use correct pipe to build rotatable pipes (Well spotted! @Tifv)
    - Fixed a crash caused by a missing sprite
Version: 1.1.57
Date: 10.04.2022
  Info:
    - Conform with new library version
Version: 1.1.56
Date: 21.01.2022
  Info:
    - Conform with new library version
Version: 1.1.55
Date: 21.01.2022
  Bugfixes:
    - Possibly fixed a crash caused by valves sprites not loading properly
Version: 1.1.54
Date: 18.01.2022
  Changes:
    - New icons and sprites for valves from "Flow Control"
    - Valves are moved from Fluid Handling to their own tech
  Info:
    - Reworked code for valves
Version: 1.1.53
Date: 05.01.2022
  Changes:
    - Changed an internal name to match Kirazy's references causing crash on startup
Version: 1.1.52
Date: 14.09.2021
  Changes:
    - Changed internal structure to conform with new library version
Version: 1.1.51
Date: 14.09.2021
  Changes:
    - Lowered prototype removal to data-updates for better compatibility
Version: 1.1.50
Date: 12.09.2021
  Changes:
    - Rebuilt internal structure, now requires my function library to work
  Bugfixes:
    - Fixed various sources of startup crashes
Version: 1.1.42
Date: 24.08.2021
  Bugfixes:
    - Fixed an incompatibility with mods copying recipes, items and so on
Version: 1.1.41
Date: 24.08.2021
  Info:
    - THIS IS A HOTFIX! IN THE PREVIOUS VERSION I FORGOT TO INCLUDE IN THE MIGRATION PROCESS THE 80% TOP-UP VALVE
    - IF YOU UPDATED TO v1.1.40 WITH LOTS OF THOSE VALVES, THEY'RE GONE, YOU MIGHT WANT TO ROLLBACK TO A PREVIOUS SAVE!
  Changes:
    - All valves have a flow capacity of 100
  Bugfixes:
    - Added a missing entry to migration JSON file (80% top-up valve)
Version: 1.1.40
Date: 23.08.2021
  Info:
    - Quite a bit of code rework (removed redundant things and clean up)
  Changes:
    - Removed from the game and remade inside this mod all duplicate valves from: (farewell clogged UI)
        - Flow Control
        - Bob's Logistics
        - Angel's Petrochem
    - New migration script to prevent any mishaps on update (valve rotation, pipe detachment etc etc)
    - Remade icons for bronze pipes to match the actual color of the entity (Artisanal Reskin)
  Bugfixes:
    - Fixed an issue where a recipe was being hidden either by "Angels Petrochem" or "AAI - industry"
Version: 1.1.36
Date: 21.08.2021
  Info:
    - Added "Jax 35 pressure tank" to fluid network tab
  Bugfixes:
    - Fixed valve sprites for petrochem if smelting is not installed (Artisanal Reskin)
Version: 1.1.35
Date: 05.07.2021
  Info:
    - Added latest "Offshore P.U.M.P.S" additions to fluid network tab
  Bugfixes:
    - Fixed valve sprites for angel reskins, fluid was flowing in the opposite direction of the arrow
Version: 1.1.34
Date: 15.04.2021
  Info:
    - Added latest "Offshore P.U.M.P.S" additions to fluid network tab
Version: 1.1.33
Date: 15.04.2021
  Changes:
    - Renamed "Valve" to "Non-return valve"
  Bugfixes:
    - Removed a code leftover that removed valves from Flow Control
Version: 1.1.32
Date: 15.04.2021
  Changes:
    - Duplicate valves are now hidden instead of removed
Version: 1.1.31
Date: 14.04.2021
  Info:
    - Now compatible with AAI mods
  Changes:
    - The valve set is now based on Bob's valves (for better compatibility)
    - Valves have new appearance (if Kirazy's reskin not present)
  Bugfixes:
    - Fixed a crash on startup if Kirazy's reskin not present
Version: 1.1.30
Date: 14.04.2021
  Changes:
    - HUGE code cleanup and consolidation (thanks to Kirazy who did most of the work)
Version: 1.1.24
Date: 13.04.2021
  Changes:
    - Higher res icons
  Bugfixes:
    - Fixed the mess caused by my drunkenness somewhere in between v1.1.21 and v1.1.23:
    - Pipe covers use the right sprites again
    - Pipes use the right sprites again
    - All the code tweaks that were meant to be in from v1.1.21 are now implemented (for real this time)
Version: 1.1.23
Date: 26.03.2021
  Bugfixes:
    - Fixed storage tank all corners not showing up
Version: 1.1.22
Date: 26.03.2021
  Bugfixes:
    - Fixed a crash caused by an undeclared variable
Version: 1.1.21
Date: 25.03.2021
  Info:
    - Minor code tweaks
    - Prevent other mods from moving recipes outside the fluid network tab in crafting menu
  Bugfixes:
    - Fixed a subgroup name mismatch
    - Restored a missing variable in the code
Version: 1.1.20
Date: 24.03.2021
  Features:
    - Added support for Angel's mods
    - Added support for "Kirazy's Artisanal Reskins: angel's Mods"
  Info:
    - Renamed "Hydraulics" tab to "Fluid Network"
    - Code tweaks and tidy up
Version: 1.1.19
Date: 23.03.2021
  Bugfixes:
    - Reworked most of the code, the code is now bulletproof and won't conflict with other mods
Version: 1.1.14
Date: 12.03.2021
  Bugfixes:
    - Fixed some entries preventing new pipes from showing in the correct tab
Version: 1.1.13
Date: 06.03.2021
  Bugfixes:
    - Fixed a crash related to "Bob's Mining"
Version: 1.1.12
Date: 13.02.2021
  Bugfixes:
    - Fixed a crash related to "Bob's Metals, Chemicals and Intermediates"
Version: 1.1.11
Date: 12.02.2021
  Bugfixes:
    - Fixed a typo in info.json
Version: 1.1.10
Date: 11.02.2021
  Features:
    - Supports "Kirazy's Artisanal Reskins: Bob's Mods"
    - Valves from "Bob's Logistics" and "Flow Control" are merged into a single set of four valves:
    - One Way Valve: allows flow in one direction only
    - Overflow Valve: allows in one direction flow if input is > 80% full
    - Top Up Valve: allows flow in one direction if output is < 80% full
    - Top Up Valve: allows flow in one direction if output is < 20% full
    - Each pipe from "Bob's Logistics" has straight, elbow, and junction equivalents from "Flow Control"
    - All entities related to fluid network (pumps, storage tanks, pumpjacks, etc) are under a new tab in crafting menu