Flamethrower Fluid


Adds a fluid version of flamethrower ammo, for use in flamethrower turrets.

Content
a month ago
0.16 - 2.0
1.48K
Combat

g More real ricipe napalm

1 year, 3 months ago

Hi, Schmendrick

Thanks for the great mod. But there is a slight difference from the real recipe, because the main ingredients of napalm are liquid fuel and polystyrene.
Can you make a more realistic recipe in your mod? It's very simple, for example 28 Liquid fuel + 2 plastic bar = 30 napalm.

1 year, 3 months ago

Thanks, I'm glad you appreciate it! It's always nice to encounter someone with similar design opinions. :)

This mod is a deliberate reversion (or you could say callback) to the flamethrower ammo recipe before oil processing was changed. You used to get all three oil fractions from basic processing; advanced processing unlocked better yields and the ability to crack, but since you could get light/heavy without it, it wasn't a prerequisite tech for flamethrowers. When heavy and light oil were moved to be advanced processing only, flamethrower ammo had its recipe changed (from light+heavy+steel) so it could stay in more or less the same place in progression.

I didn't want to simply change the vanilla recipe back (altering that progression), I just wanted to resurrect the old recipe. The damage bonus is mostly there to give you a reason to actually use it.

That said, adding napalm does sound cool, but I don't think its place is packaged together with this mod.

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