Fixes for Rampant Fixed

by eRisel

Small patch mod for Rampant Fixed and Space Age. Adds optional startup settings for disabling landfill placement on unit death, Space Age Demolisher remains, and RampantFixed Sapper Crystal Pylons.

Content
5 hours ago
2.0
0
Combat

Changelog

Version: 0.1.7
Date: 2026-05-06
  Fixes:
    - Reworked Disable Demolisher remains to use the proven startup prototype patch approach: remove the first create-entity death effect from Demolisher prototypes and clear their corpse reference.
  Optimizations:
    - Removed the 0.1.6 runtime Demolisher corpse cleanup safety net. The Demolisher patch is now startup-only and has no runtime time usage.
Version: 0.1.6
Date: 2026-05-06
  Fixes:
    - Improved Disable Demolisher remains: removes Demolisher death corpse/remains hooks in data-final-fixes and adds a runtime cleanup safety net for small/medium/big Demolisher corpse entities.
  Changes:
    - Renamed landfill setting to Disable landfill placement on unit death.
    - Updated landfill setting description to mention Fulgoran Enemies and Fulgora oil oceans.
Version: 0.1.5
Date: 2026-05-06
  Changes:
    - Version bump only. No functional changes from 0.1.4.
Version: 0.1.4
Date: 2026-05-06
  Changes:
    - Removed Russian locale. The mod now keeps only English locale strings.
Version: 0.1.3
Date: 2026-05-06
  Features:
    - Added startup setting: Disable Demolisher remains.
    - Added startup setting: Disable Crystal Pylons from Sapper Faction (not recommended).
  Internal:
    - Added data-final-fixes patch for Space Age Demolisher corpse/remains references.
    - Reworked the runtime death handler so the landfill and Sapper Crystal Pylon patches can share the same on_entity_died event safely.
Version: 0.1.2
Date: 2026-05-06
  Changes:
    - Changed the landfill toggle to a startup setting so it appears clearly in the Startup tab of Mod Settings.
    - The landfill toggle is now disabled by default.
    - Updated mod author metadata to eRisel.
  Internal:
    - When the startup setting is disabled, runtime event handlers are not registered at all.
Version: 0.1.1
Date: 2026-05-06
  Optimizations:
    - Reduced runtime cost during huge enemy death waves near water.
    - Replaced per-event death list scans with direct tile-key matching.
    - Cleanup now runs at most once per tick instead of once per death/tile event.
    - Added script-raised event mod_name filtering when available.
  Internal:
    - Removed old temporary death-list storage during migration from 0.1.0.
Version: 0.1.0
Date: 2026-05-06
  Features:
    - Initial release.
    - Added runtime-global setting to disable RampantFixed enemy unit death landfill.
    - Restores only landfill tiles created by RampantFixed unit-death behavior.