Large total conversion mods.
Version: 0.7.5
Balance:
- Items that are created from recipes that produce multiple results are now valued more accurately.
Version: 0.7.4
Balance:
- Craft time for basic resource generating recipes increased to 3 seconds from 1 second.
- Added a small bonus to fish returned from unassemble recipes, based on the number of distinct ingredients the item originally required to craft.
Version: 0.7.3
Bugfixes:
- Items that are created multiple at a time now properly take that into account when determining unassemble results
Version: 0.7.2
General:
- Basic resource generating recipes generate 1-5 resource, up from 1-3.
Version: 0.7.1
General:
- Minor fixes and tweaks to item valuation system.
- (previously undocumented) Resource generation recipes tweaked.
- (previously undocumented) Non-fish unassemble results increased substantially.
Version: 0.7.0
General:
- The item valuation and fish replacement algorithm has had a had many changes made to it, and a few bugs fixed.
- As a result of these changes, ALL RECIPES HAVE CHANGED FOR ANY GIVEN SEED.
- Default seed changed.
- Resources no longer spawn on fishblock maps (for now).
User Interface:
- "Unassemble" recipes are more nicely ordered within the crafting tab.
Version: 0.6.2
Balance:
- Adjustments to the system that evaluates the "fish value" of items. Items will in general be more expensive (and reward more fish).
- Unassemble recipe craft time reduced to 3 from 6.
Additions:
- Fish can now be made into wood.
- Wood in recipes is no longer guaranteed to be replaced by fish.
Version: 0.6.1
Balance:
- Unassemble recipe craft time down to 6.
Version: 0.6.0
Balance:
- Baisc resource generating recipes generate less resource.
- Unassemble recipe craft time increased to 10 from 2.
- Early game items generate significantly more fish.
- Late game items generate less fish.
Pollution is Ugly:
- Pollution is disabled for fishblock maps.