Fishblock

by cakem

Stranded on a remote island with limited resources, you must find a way to build your factory and launch a rocket using fish.

Overhaul
1 year, 3 months ago
1.1
731

Changelog

Version: 0.7.5
  Balance:
    - Items that are created from recipes that produce multiple results are now valued more accurately.
Version: 0.7.4
  Balance:
    - Craft time for basic resource generating recipes increased to 3 seconds from 1 second.
    - Added a small bonus to fish returned from unassemble recipes, based on the number of distinct ingredients the item originally required to craft.
Version: 0.7.3
  Bugfixes:
    - Items that are created multiple at a time now properly take that into account when determining unassemble results
Version: 0.7.2
  General:
    - Basic resource generating recipes generate 1-5 resource, up from 1-3.
Version: 0.7.1
  General:
    - Minor fixes and tweaks to item valuation system.
    - (previously undocumented) Resource generation recipes tweaked.
    - (previously undocumented) Non-fish unassemble results increased substantially.
Version: 0.7.0
  General:
    - The item valuation and fish replacement algorithm has had a had many changes made to it, and a few bugs fixed.
    - As a result of these changes, ALL RECIPES HAVE CHANGED FOR ANY GIVEN SEED.
    - Default seed changed.
    - Resources no longer spawn on fishblock maps (for now).
  User Interface:
    - "Unassemble" recipes are more nicely ordered within the crafting tab.
Version: 0.6.2
  Balance:
    - Adjustments to the system that evaluates the "fish value" of items. Items will in general be more expensive (and reward more fish).
    - Unassemble recipe craft time reduced to 3 from 6.
  Additions:
    - Fish can now be made into wood.
    - Wood in recipes is no longer guaranteed to be replaced by fish.
Version: 0.6.1
  Balance:
    - Unassemble recipe craft time down to 6.
Version: 0.6.0
  Balance:
    - Baisc resource generating recipes generate less resource.
    - Unassemble recipe craft time increased to 10 from 2.
    - Early game items generate significantly more fish.
    - Late game items generate less fish.
  Pollution is Ugly:
    - Pollution is disabled for fishblock maps.