Large total conversion mods.
Version: 0.7.5 Balance: - Items that are created from recipes that produce multiple results are now valued more accurately.
Version: 0.7.4 Balance: - Craft time for basic resource generating recipes increased to 3 seconds from 1 second. - Added a small bonus to fish returned from unassemble recipes, based on the number of distinct ingredients the item originally required to craft.
Version: 0.7.3 Bugfixes: - Items that are created multiple at a time now properly take that into account when determining unassemble results
Version: 0.7.2 General: - Basic resource generating recipes generate 1-5 resource, up from 1-3.
Version: 0.7.1 General: - Minor fixes and tweaks to item valuation system. - (previously undocumented) Resource generation recipes tweaked. - (previously undocumented) Non-fish unassemble results increased substantially.
Version: 0.7.0 General: - The item valuation and fish replacement algorithm has had a had many changes made to it, and a few bugs fixed. - As a result of these changes, ALL RECIPES HAVE CHANGED FOR ANY GIVEN SEED. - Default seed changed. - Resources no longer spawn on fishblock maps (for now). User Interface: - "Unassemble" recipes are more nicely ordered within the crafting tab.
Version: 0.6.2 Balance: - Adjustments to the system that evaluates the "fish value" of items. Items will in general be more expensive (and reward more fish). - Unassemble recipe craft time reduced to 3 from 6. Additions: - Fish can now be made into wood. - Wood in recipes is no longer guaranteed to be replaced by fish.
Version: 0.6.1 Balance: - Unassemble recipe craft time down to 6.
Version: 0.6.0 Balance: - Baisc resource generating recipes generate less resource. - Unassemble recipe craft time increased to 10 from 2. - Early game items generate significantly more fish. - Late game items generate less fish. Pollution is Ugly: - Pollution is disabled for fishblock maps.