Filter Combinator (Reimagined)


A combinator that allows the filtering of values. Reimagined version of the original filter combinator by Sil3ntSt0rm.

Content
11 days ago
1.1 - 2.0
757
Circuit network

Changelog

Version: 3.3.0
Date: 2024-12-10
  Changes:
    - Support migration from old 1.1 saves (migrate old entities to new entities)
    - Rework GUI, show wire connections for input and output
Version: 3.2.1
Date: 2024-12-09
  Bugfixes:
    - fix problem with internal signals that leeds to "bleeding" of signals between filter combinators
    - fix broken duplicate detection for signal selection in the GUI (fixes problem reported by @sh4dow on the forum)
Version: 3.2.0
Date: 2024-11-28
  Changes:
    - remove "all signals" logic that led to startup delays in 3.1.0
    - rework internal filter logic, make it much simpler and reduce delay from 3 to 2 ticks
Version: 3.1.0
Date: 2024-11-25
  Changes:
    - support building on space platforms
    - support quality for filtering
Version: 3.0.0
Date: 2024-11-03
  Changes:
    - Factorio 2.0 compatible
Version: 2.1.1
Date: 2024-06-22
  Changes:
    - Fix a crash in settings stage  (reported in the forum)
Version: 2.1.0
Date: 2024-06-18
  Bugfixes:
    - fix Index out of bounds error with changing numbers of signals.
    - ensure that crafting is enabled if circuit-network was already researched when the mod is added.
Version: 2.0.1
Date: 2024-06-18
  Bugfixes:
    - bad graphics reference in "normal" resolution mode
Version: 2.0.0
Date: 2024-06-04
  Features:
    - First release