A combinator that allows the filtering of values. Reimagined version of the original filter combinator by Sil3ntSt0rm.
Mods introducing new content into the game.
Version: 3.3.0 Date: 2024-12-10 Changes: - Support migration from old 1.1 saves (migrate old entities to new entities) - Rework GUI, show wire connections for input and output
Version: 3.2.1 Date: 2024-12-09 Bugfixes: - fix problem with internal signals that leeds to "bleeding" of signals between filter combinators - fix broken duplicate detection for signal selection in the GUI (fixes problem reported by @sh4dow on the forum)
Version: 3.2.0 Date: 2024-11-28 Changes: - remove "all signals" logic that led to startup delays in 3.1.0 - rework internal filter logic, make it much simpler and reduce delay from 3 to 2 ticks
Version: 3.1.0 Date: 2024-11-25 Changes: - support building on space platforms - support quality for filtering
Version: 3.0.0 Date: 2024-11-03 Changes: - Factorio 2.0 compatible
Version: 2.1.1 Date: 2024-06-22 Changes: - Fix a crash in settings stage (reported in the forum)
Version: 2.1.0 Date: 2024-06-18 Bugfixes: - fix Index out of bounds error with changing numbers of signals. - ensure that crafting is enabled if circuit-network was already researched when the mod is added.
Version: 2.0.1 Date: 2024-06-18 Bugfixes: - bad graphics reference in "normal" resolution mode
Version: 2.0.0 Date: 2024-06-04 Features: - First release