Connects to the optical fibers in power lines to transfer red and green signals across power networks.
Mods introducing new content into the game.
Version: 1.2.2
Date: 2025-09-13
Bugfixes:
- handle blueprints correctly when in the player blueprint library
Version: 1.2.1
Date: 2025-03-13
Changes:
- Workaround for pre-2.0.36 network id can be 0 even if the network is active
Version: 1.2.0
Date: 2025-02-22
Bugfixes:
- Allow blueprinting when selecting contents for an existing blueprint
Version: 1.1.1
Date: 2025-01-30
Changes:
- Do not enable recipe by default, need to research technology
Version: 1.1.0
Date: 2025-01-13
Changes:
- support migration of old 1.1 saves
- add multiplayer fixes
Version: 1.0.1
Date: 2024-11-29
Changes:
- support space platform building
- remove space exploration support, not ported to 2.0
Bugfixes:
- restore correct image for item
Version: 1.0.0
Date: 2024-11-14
Changes:
- Factorio 2.0 support
Version: 0.1.2
Date: 2024-06-26
Changes:
- fix pin coloring
Version: 0.1.1
Date: 2024-06-25
Changes:
- Fix the 'entities not connected to network' problem reported in the forums
- Add support for space exploration
Version: 0.1.0
Date: 2024-06-22
Changes:
- Replaced Lamp IO Pins with containers. Existing OCs will be migrated, but blueprints will have to be redone.
- Remove invalid entities from networks
- Fix a crash when two entities match coordinates and names (reported in the forums)
- Fix a crash with modules that initialize data early (reported in the forum)
- Add icons for power connector and io pins (no more blank squares in blueprints)
- cleanup half-constructed/orphaned IO Pins/IO Pin ghosts
Version: 0.0.2
Date: 2024-06-18
Changes:
- Rewrote the code on top of stdlib
- Supports blueprint flipping
Version: 0.0.1
Date: 2024-05-08
Features:
- first functional complete version