A cursed 3x3 machine that levels up over time, trading power for ever-greater output.
Mods introducing new content into the game.
Version: 0.2.1
Date: 2026-10-28
Info:
- Release for Factorio 2.1. Same changes as 0.2.0.
Version: 0.2.0
Date: 2026-10-28
Features:
- New graphics: the fabricator is now an occult altar. The soul orb, runes and glow only appear while it is powered.
- Mining a leveled fabricator keeps its level, unspent upgrades and item pool on the item. Placing it again resumes the bargain.
- Speed modules and beacons make items generate faster. Productivity gives a chance of extra items.
- A heartbeat seals the deal when you spend an upgrade point.
- GUI and event log text can now be translated, and items show their in-game names.
Bugfixes:
- The fabricator now draws its full configured power. Before, it only drew 1/30 of it.
- Fixed the sprite being misaligned with the machine's footprint.
- Fixed module slots missing on Factorio 2.0.
- Fixed the event log being cut off after one line.
Optimizations:
- Less work per tick, especially with many fabricators.
Compatibility:
- Supports Factorio 2.0 (0.2.0) and 2.1 (0.2.1).
Version: 0.1.0
Date: 2026-05-10
Info:
- Initial release.