Factory Palette

by cfcluan

Your shortcut to everything. Quickly search just about anything in Factorio. Items, recipes, entities, keybinds, commands, and more. Think of it as a command palette for Factorio.

Utilities
a month ago
2.0
730
Logistic network

b [Fixed] Does not autoclose

4 months ago
(updated 4 months ago)

I have the setting set to auto-close the window, but the window stays open when I select an item.

Edit: I see what's going on. It's only auto closing when pressing E, not when left clicking with the mouse. Would appreciate if you could add this feature as well!

Also shift-clicking an item and then removing the logistic request crashes the game.

The mod Factory Palette (0.5.5) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event factory-palette::on_gui_click (ID 1)
factory-palette/scripts/sources/logistic-request.lua:52: attempt to index global 'request_data' (a nil value)
stack traceback:
factory-palette/scripts/sources/logistic-request.lua:52: in function 'clear'
factory-palette/scripts/gui/logistic-request.lua:81: in function 'fn'
factory-palette/handlers.lua:20: in function <factory-palette/handlers.lua:16>
factory-palette/scripts/gui/logistic-request.lua:396: in function 'wrapper'
flib/gui.lua:147: in function 'handler'
flib/gui.lua:177: in function 'handler'
core/lualib/event_handler.lua:47: in function <core/lualib/event_handler.lua:45>

4 months ago

Fixed both, thanks!

4 months ago
(updated 4 months ago)

Thanks for the update. Unfortunately I think you may have messed something up with auto close, as it now auto closes (still only using E, not left clicking or enter) regardless if the setting is enabled or not.

4 months ago

ah, good point. I don't know how I managed to not test this but the settings were simply not applying when you changed them during the game.

4 months ago

Thanks for the update!

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