Slight modifications to make a better factorissimo - seablock experience. Meant to be played as the provided scenario, not standalone
Collections of mods with tweaks to make them work together.
Version: 1.1.4
bugfixing:
- migration script to fix scenario bugs (see file in migrations/ if scenario was moved to Factorio/scenarios)
- changelog shows up in game
changes:
- internal style clean-up
- (Honk Honk)
Version: 1.1.3
bugfixing:
- scenario was liable to crash due to fish/tree/garden spawn mechanics... (Thanks Honktown for making me aware of this)
Version: 1.1.2
bugfixing:
- scenarios werent actually available without unzipping the mod
changes:
- now works with full seablock metapack (and requires it)
- landfill is automatically removed and unavailable when playing full seablock pack
- water excavation explosives removed and unavailable when playing full seablock pack