Slight modifications to make a better factorissimo - seablock experience. Meant to be played as the provided scenario, not standalone
Collections of mods with tweaks to make them work together.
Version: 1.1.4 bugfixing: - migration script to fix scenario bugs (see file in migrations/ if scenario was moved to Factorio/scenarios) - changelog shows up in game changes: - internal style clean-up - (Honk Honk)
Version: 1.1.3 bugfixing: - scenario was liable to crash due to fish/tree/garden spawn mechanics... (Thanks Honktown for making me aware of this)
Version: 1.1.2 bugfixing: - scenarios werent actually available without unzipping the mod changes: - now works with full seablock metapack (and requires it) - landfill is automatically removed and unavailable when playing full seablock pack - water excavation explosives removed and unavailable when playing full seablock pack