This mod contains and integrates HD textures for the enemies of the base game. The Biter and Spitter HD textures are not included, because a graphical improvement is only noticeable with still standing behemoth enemies.
Small changes concerning balance, gameplay, or graphics.
Version: 1.1.2 Date: 2025-08-14 Changes: - Fixed alpha layer of textures not being fully transparent - Fixed alpha layer of preview images (some preview images have also been updated) - removed all GitHub links and references
Version: 1.1.1 Date: 2025-08-09 Changes: - Added LICENCE file - Added FAQ - Updated long description - Updated preview images
Version: 1.1.0 Date: 2025-08-04 Changes: - The textures have been completely re-upscaled to be more alike the source material in terms of appearance and color. Additionally, there are fewer artifacts and a reduced file size.
Version: 1.0.7 Date: 2025-07-11 Changes: - Optimized textures to reduce VRAM usage and improve performance. Thanks to WildWolf, boskid and Rseding91 for the detailed feedback and help.
Version: 1.0.5 Date: 2025-02-08 Changes: - Moved all content from data.lua to data-final-fixes.lua so that other mods can load a data.raw[...]... table in the first and second data phase without modified scaling
Version: 1.0.4 Date: 2025-01-28 Changes: - Added baked in shadows of decaying enemies (Worms)
Version: 1.0.3 Date: 2025-01-17 Changes: - Changed mod settings order - Reworked mod settings discription - Cleaned up code
Version: 1.0.2 Date: 2025-01-17 Changes: - Added settings to exclude HD textures
Version: 1.0.1 Date: 2025-01-05 Changes: - Added new thumbnail - Fixed width and height calculation in data-final-fixes.lua (Code provided with friendly permission by mindcloud) - Cleanup of code in data-final-fixes.lua
Version: 1.0.0 Date: 2024-12-19