This mod contains and integrates HD textures for the enemies of the base game. The Biter and Spitter HD textures are not included, because a graphical improvement is only noticeable with still standing behemoth enemies.
Small changes concerning balance, gameplay, or graphics.
Version: 1.1.2
Date: 2025-08-14
Changes:
- Fixed alpha layer of textures not being fully transparent
- Fixed alpha layer of preview images (some preview images have also been updated)
- removed all GitHub links and references
Version: 1.1.1
Date: 2025-08-09
Changes:
- Added LICENCE file
- Added FAQ
- Updated long description
- Updated preview images
Version: 1.1.0
Date: 2025-08-04
Changes:
- The textures have been completely re-upscaled to be more alike the source material in terms of appearance and color. Additionally, there are fewer artifacts and a reduced file size.
Version: 1.0.7
Date: 2025-07-11
Changes:
- Optimized textures to reduce VRAM usage and improve performance. Thanks to WildWolf, boskid and Rseding91 for the detailed feedback and help.
Version: 1.0.5
Date: 2025-02-08
Changes:
- Moved all content from data.lua to data-final-fixes.lua so that other mods can load a data.raw[...]... table in the first and second data phase without modified scaling
Version: 1.0.4
Date: 2025-01-28
Changes:
- Added baked in shadows of decaying enemies (Worms)
Version: 1.0.3
Date: 2025-01-17
Changes:
- Changed mod settings order
- Reworked mod settings discription
- Cleaned up code
Version: 1.0.2
Date: 2025-01-17
Changes:
- Added settings to exclude HD textures
Version: 1.0.1
Date: 2025-01-05
Changes:
- Added new thumbnail
- Fixed width and height calculation in data-final-fixes.lua (Code provided with friendly permission by mindcloud)
- Cleanup of code in data-final-fixes.lua
Version: 1.0.0 Date: 2024-12-19