Thank you for suggesting this, though, and I'll be sure to check it out next year.
The textures are not just upscaled.
I upscaled the textures with Gigapixel 8 and manually adjusted the Ki model and sharpness. The problem is that the more freedom you give the AI, the more strange artefacts appear. On the other hand, if the sharpness is too high, the textures start to look extremely unrealistic.
You can see the result of this balancing act in the mod.