Hi Pixelcort,
I fixed the crash that would occur when you play non-freeplay scenarios.
The bad news is I don't think Brave New World will be playable with this mod.
The way the place-able ore patches work is there's an item that when placed creates a resource entity, and because it's a resource it can't be ghost-placed or blueprinted, and using the pipette tool on it copies mining drills instead of the ore patch.
I also tried using external tools to edit a blueprint together (see below) but importing it causes Factorio to reject the blueprint and say that it attempted to create an invalid entity type.
I did use console commands to force-research the landfill sciences and it dumped the correct amount of landfill items on the ground, not the best if it'd spill onto belts and such, but not a deal-breaker.
If someone could figure out how to get bots to place the ore patches then Brave New World would be compatible.
Invalid infinite-iron-ore blueprint:
0eJxFT9sOgjAM/RXTZ2cANYiP/oYxZkDFJqwj2zQSwr/bIeDb6em5tAOU7Qs7RxzgvBmAKste0HUATw3rdmJD36EAoIAGthtgbaZZe4+mbIkbZXT1JEaVwigC4ho/okjHm0zIgQLhnLuYHxS8In4QS6wiZ1lZhzG+s170lqfuGKOS3VH4foaxoSaH1SxKlo7+zi9Tolubp4Ol6/+kkG90/mfMTukhL7L8kBXFvkhl1+oS489wWR3j+AWJZVs8