Gives extra control to tweak biter spawning, quantity and movement beyond standard map settings
Mods introducing new content into the game.
Version: 20.1.6
Date: 2020-11-30
Features:
- Updated to Factorio 1.1 as-is
Changes:
- Updated Factorio defaults listed for settings to match Factorio 1.1.
Bugfixes:
- Add limit to Vision Distance Tiles to match base game max supported value of 100.
- Spawner pollution absoption had typo and didn't apply.
Info:
Version: 18.1.5
Date: 2020-01-26
Features:
- updated to Factorio 0.18 as-is
Changes:
Bugfixes:
Info:
Version: 17.1.4
Date: 2019-05-30
Features:
Changes:
Bugfixes:
- Fix startup error caused when enemy unit had no corpse and corpse decay time set.
Info:
Version: 17.1.3
Date: 2019-04-17
Features:
- Update to be 0.17 Factorio compatible
Changes:
Bugfixes:
- Correction to Spawner Max Units mod settings titles and descriptions. No changes to settings impact.
Info:
- Update changelog to 0.17 syntax
Version: 0.1.2
Date: 2019-01-10
Features:
- Added A worm call for help radius option to compliment the spawner call for help radius option.
Changes:
- Changed startup settings to be applied in data-fixes to try and overwrite other mods settings when this mods settings are populated. Will still be down to alphabetical mod order in some cases however.
Bugfixes:
Info:
- Tidy up new game and game loaded code.
Version: 0.1.1
Date: 2018-11-07
Features:
- Added Settings for max_gathering_unit_groups and max_unit_group_size.
Changes:
- Clarified mod settings text and the main mod's readme/description text to enhance clarity.
- Mod reacts to setting changed events rather than rely on polling where possible. Evolution control still applies on a poll.
Bugfixes:
- Fixed Multiplayer compatibility.
Info:
Version: 0.1.0
Date: 2018-10-13
Features:
- Initial release
Changes:
Bugfixes:
Info: