Extra Biter Control


Gives extra control to tweak biter spawning, quantity and movement beyond standard map settings

9 months ago
0.16 - 1.1
3926

Changelog

Version: 20.1.6
Date: 2020-11-30
  Features:
    - Updated to Factorio 1.1 as-is
  Changes:
    - Updated Factorio defaults listed for settings to match Factorio 1.1.
  Bugfixes:
    - Add limit to Vision Distance Tiles to match base game max supported value of 100.
    - Spawner pollution absoption had typo and didn't apply.
  Info:
Version: 18.1.5
Date: 2020-01-26
  Features:
    - updated to Factorio 0.18 as-is
  Changes:
  Bugfixes:
  Info:
Version: 17.1.4
Date: 2019-05-30
  Features:
  Changes:
  Bugfixes:
    - Fix startup error caused when enemy unit had no corpse and corpse decay time set.
  Info:
Version: 17.1.3
Date: 2019-04-17
  Features:
    - Update to be 0.17 Factorio compatible
  Changes:
  Bugfixes:
    - Correction to Spawner Max Units mod settings titles and descriptions. No changes to settings impact.
  Info:
    - Update changelog to 0.17 syntax
Version: 0.1.2
Date: 2019-01-10
  Features:
    - Added A worm call for help radius option to compliment the spawner call for help radius option.
  Changes:
    - Changed startup settings to be applied in data-fixes to try and overwrite other mods settings when this mods settings are populated. Will still be down to alphabetical mod order in some cases however.
  Bugfixes:
  Info:
    - Tidy up new game and game loaded code.
Version: 0.1.1
Date: 2018-11-07
  Features:
    - Added Settings for max_gathering_unit_groups and max_unit_group_size.
  Changes:
    - Clarified mod settings text and the main mod's readme/description text to enhance clarity.
    - Mod reacts to setting changed events rather than rely on polling where possible. Evolution control still applies on a poll.
  Bugfixes:
    - Fixed Multiplayer compatibility.
  Info:
Version: 0.1.0
Date: 2018-10-13
  Features:
    - Initial release
  Changes:
  Bugfixes:
  Info: