Gives extra control to tweak biter spawning, quantity and movement beyond standard map settings
Mods introducing new content into the game.
Version: 20.1.6 Date: 2020-11-30 Features: - Updated to Factorio 1.1 as-is Changes: - Updated Factorio defaults listed for settings to match Factorio 1.1. Bugfixes: - Add limit to Vision Distance Tiles to match base game max supported value of 100. - Spawner pollution absoption had typo and didn't apply. Info:
Version: 18.1.5 Date: 2020-01-26 Features: - updated to Factorio 0.18 as-is Changes: Bugfixes: Info:
Version: 17.1.4 Date: 2019-05-30 Features: Changes: Bugfixes: - Fix startup error caused when enemy unit had no corpse and corpse decay time set. Info:
Version: 17.1.3 Date: 2019-04-17 Features: - Update to be 0.17 Factorio compatible Changes: Bugfixes: - Correction to Spawner Max Units mod settings titles and descriptions. No changes to settings impact. Info: - Update changelog to 0.17 syntax
Version: 0.1.2 Date: 2019-01-10 Features: - Added A worm call for help radius option to compliment the spawner call for help radius option. Changes: - Changed startup settings to be applied in data-fixes to try and overwrite other mods settings when this mods settings are populated. Will still be down to alphabetical mod order in some cases however. Bugfixes: Info: - Tidy up new game and game loaded code.
Version: 0.1.1 Date: 2018-11-07 Features: - Added Settings for max_gathering_unit_groups and max_unit_group_size. Changes: - Clarified mod settings text and the main mod's readme/description text to enhance clarity. - Mod reacts to setting changed events rather than rely on polling where possible. Evolution control still applies on a poll. Bugfixes: - Fixed Multiplayer compatibility. Info:
Version: 0.1.0 Date: 2018-10-13 Features: - Initial release Changes: Bugfixes: Info: