Adds two new quality tiers above legendary: Mythic and Celestial. Also reworks vanilla quality progression so Space Age fits well with 6 quality tiers.
Mods introducing new content into the game.
Version: 0.1.1
Date: 2026-09-10
Changes:
- Version 0.1.0, built for Factorio 2.0.
Info:
- On Factorio 2.0 the new tiers give no locomotive or cargo wagon bonuses, and a
quality roll can only ever move up one tier at a time. Both need engine support
that only arrived in 2.1.
Version: 0.1.0
Date: 2026-09-10
Major Features:
- Added two quality tiers above legendary: mythic and celestial.
Features:
- Mythic quality is unlocked on Aquilo, celestial quality after promethium science.
Changes:
- Epic quality now comes from Fulgora instead of Gleba.
- Legendary quality now comes from the first three planets instead of Aquilo.
Balancing:
- The early quality tiers come quicker than in vanilla, so the longer ladder still
fits inside a normal game. Reaching legendary takes about 40% less material.
From epic upward the odds are vanilla's.
- An assembling machine 3 runs at 4 on mythic and 5 on celestial.
- Every quality tier is now about 25% better than the one below it, all the way up.
Epic is slightly stronger than in vanilla and uncommon slightly weaker; rare and
legendary are unchanged.
Graphics:
- Redrew every quality icon and every quality technology icon, vanilla's included, so
all seven tiers match.
Gui:
- The quality picker keeps its row of buttons instead of collapsing into a dropdown
once there are more than five tiers.