Adds recipes and extra tiers of buildings to Angel's Refining, Petrochemical Processing, and Bioprocessing mods.
Mods introducing new content into the game.
Furnaces, assembling machines, production chains.
Could you add II, II and IV overlays to item icons and some visual clue to buildings to make them distinguishable from MK1 warehouse?
done I've added this I haven't figured out yet how to add the mark 1 overlays to the existing warehouses though