Adds recipes and extra tiers of buildings to Angel's Refining, Petrochemical Processing, and Bioprocessing mods.
Mods introducing new content into the game.
Version: 0.5.11 Date: 2024-08-31 Locale: - Updated Ukranian, German and French localizations
Version: 0.5.10 Date: 2023-12-23 Changes: - Renamed Sodium Processing 2 to Sodium Processing 3 as Angel's has added a Sodium Processing 2 tech - Tidied up prerequisites and required science packs - The following buildings now take Tungsten carbide plate instead of Copper tungsten plate to match the other T6 Angel's buildings: - Advanced gas refinery 4 - Biter refugium 3 - Leaching plant 4 - Ore refinery 3 - Adjusted the ingredient tiers for the folllowing structures to eliminate a tier gap: - Algae farm 5 - Hydro plant 4 - All T5 and T6 buildings should now use Titanium concrete bricks - Set minimum required building tiers for Copper Tungsten and Tungsten Carbide recipes
Version: 0.5.9 Date: 2023-04-06 Bugfixes: - Fixed that in expensive recipe mode, Washing plant 2 was an ingredient in Washing plant 4 - Fixed that the upgrade planner would downgrade Salination plant 3, Advanced chemical plant 3, Air filter 4, Washing plant 4, and Hydro plant 4 to a previous tier Locale: - Added localization for Japanese
Version: 0.5.8 Date: 2023-01-01 Changes: - Adjusted the ingredients tiers for the following structures to align with changes to Angel's Bioprocessing in version 0.7.23 - Oil press 2/3 ingredients increased from tiers 2/3 to tiers 3/4 - Butchery 2/3 ingredients increased from tiers 2/3 to tiers 3/4 - Basic farm 2/3 ingredients increased from tiers 1/2 to tiers 2/3 - Desert, Swamp, and Temperate farm 2/3 ingredients increased from tiers 3/4 to tiers 4/5 - Hatchery 2/3 ingredients increased from tiers 2/3 to tiers 4/5 - Nutrient extractor 2/3 ingredients increased from tiers 2/3 to tiers 3/4 - Fish tank 2/3 ingredients increased from tiers 2/3 to tiers 3/4 - Moved Seed extractor 2 and 3 unlocks into technologies Garden Processing 2 and 3 respectively - Moved Desert, Swamp, and Temperate farm 2 unlocks into their respective Farming 2 technologies - Removed technology "Advanced farm upgrades 2", and moved Desert, Swamp and Temperate farm 3 unlocks into "Advanced farm upgrades" - Minimum version of Angel's Bioprocessing has been incremented to version 0.7.23 - Removed Air filter 3, Crystallizer 3 and Filtration Unit 3 as added by this mod; buildings are now native to Angel's Petrochem and Angel's Refining - Minimum version of Angel's Smelting has been incremented to version 0.6.20 Locale: - Added partial localization for Korean
Version: 0.5.7 Date: 2022-04-03 Locale: - Updated localization for Ukrainian
Version: 0.5.6 Date: 2022-03-30 Locale: - Updated localization for Ukrainian
Version: 0.5.5 Date: 2022-03-19 Locale: - Added partial localization for Ukrainian - Updated localization for French
Version: 0.5.4 Date: 2022-01-04 Bugfixes: - Fixed that several technology icons were not sized correctly when playing with the latest versions of Angel's mods
Version: 0.5.3 Date: 2021-12-19 Changes: - Minimum versions of Angel's Bioprocessing and Angel's Smelting have been incremented to the latest versions Bugfixes: - Fixed startup errors related to changed icon definitions for several buildings to account for graphics changes in Angel's Refinings 0.12.1
Version: 0.5.2 Date: 2021-10-16 Bugfixes: - Fixed that tint assignment for Angel's Refining structures did not validate the existence of the field being called leading to a startup error when Artisanal Reskins: Angel's mods is enabled Locale: - Updated Russian localization
Version: 0.5.1 Date: 2021-09-14 Changes: - Changed icon for Oil refinery 3 to align with changes in Angel's Refining Locale: - Fixed that Flotation cell 4 was spelled incorrectly - Added partial localization for Brazilian Portuguese
Version: 0.5.0 Date: 2021-08-13 Features: - Recipes have been reworked to be in-line with current Angel's recipes, and make use of higher tier materials where appropriate - Technologies have had their time requirements updated to be more in-line with current Angel's technologies (15s -> 30s) - Angel's Bioprocessing minimum required version now 0.7.20 Changes: - Angel's Bioprocessing 0.7.20 adds an Algae farm 4; as such the Algae farm 4 added by this mod has been changed to the Algae farm 5 - No migration of existing algae farm 4s will be attempted to avoid collisions with Angel's Bioprocessing Bugfixes: - Updated the API call to Angel's Industries for `add_minable_results`, fixing a startup error Locale: - Added localization for Russian
Version: 0.4.8 Date: 2021-06-13 Changes: - Angel's Smelting minimum version set to 0.6.15 - Angel's Bioprocessing minimum version set to 0.7.18 - Removed now-redundant code bits related to supporting older versions of Angel's Smelting and Angel's Bioprocessing Locale: - Renamed Press 2 and Press 3 to Oil press 2 and Oil press 3 reflecting changes in Angel's Bioprocessing - Updated German localization
Version: 0.4.7 Date: 2021-05-28 Bugfixes: - Fixed that Filtration unit 3 was missing a crafting category available in Filtration unit 2
Version: 0.4.6 Date: 2021-05-28 Bugfixes: - Fixed inconsistent sorting of Warehouses in interface - Fixed overwrite clash in Puffer refugium 3 technology with Angel's Bioprocessing Locale: - Added localization for German, partial localization for Vietnamese
Version: 0.4.5 Date: 2021-04-04 Changes: - Doubled the Tungsten carbide powder mixture output from 12 to 24 units, of the second tier of tungsten carbide powder mixture recipe, and increased the processing time from 8 to 16 seconds to bring it into line with the first and third tier recipes; also added tier numerals - Adjusted item and recipe sorting to correct a few issues with tungsten carbide, copper tungsten and a few miscellaneous items - Added an input fluid port on induction furnaces, and moved the recipes for molten copper-tungsten from the chemical furnace to the induction furnace - Added high-res versions of copper tungsten and tungsten carbide items, recipes, and technologies, active when using the upcoming release of Angel's mods Bugfixes: - Fixed that the recipe for zinc powder did not have ingredients; it is now properly crafted from 1 zinc ingot
Version: 0.4.4 Date: 2021-03-26 Bugfixes: - Fixed that structures were not returning the correct item when deconstructed Locale: - Fixed several typos
Version: 0.4.3 Date: 2021-03-23 Features: - Added the setting "Legacy inventory sizes" to enable legacy inventory slot counts for warehouses - Now dependent on Factorio Library Changes: - Adjusted the check for Angel's component mode to use the Angel's component mode trigger - Adjusted the warehouse inventory size defaults for performance reasons; new defaults correspond to a 15%, 30%, and 45% increase for each tier over the defaults from Angel's Addons - Storage Options, down from 147%, 340%, 532%, and 725%
Version: 0.4.2 Date: 2021-03-21 Bugfixes: - Fixed startup error when no Angel's Addons mods are present.
Version: 0.4.1 Date: 2021-03-21 Bugfixes: - Fixed startup errors related to disabling warehouses while using Angel's Addons - Storage Options
Version: 0.4.0 Date: 2021-03-20 Features: - Added setting "Adjust icon ordering" to improve sort order of buildings in Angel's Petrochemical Processing and Angel's Bioprocessing mods, default on Changes: - Substantial code cleanup and rework of entity creation - Updated how Angel numerals are handled; supports upcoming numeral rework in Angel's mods - Technology `bio-pressing-2` now handles upcoming changes in Angel's Bioprocessing - Locale updates to conform to upcoming locale changes in Angel's mods - Adjusted pollution for several refining, petrochemical and bioprocessing buildings added by this mod to be in-line with Angel's pollution values - Addjusted energy usage for several refining, petrochemical buildings to correct some inconsistencies with scaling - Adjusted module slot count for bioprocessing buildings added by this mod to 2 (inherited) to be in line with changes to Angel's Bioprocessing regarding modules - Corrected tier color progression for refining structures - Removed version numbers from dependency
Version: 0.3.13 Date: 2021-03-20 Changes: - Patched for factorio 1.1 - Updated to work with Angels Storage Options instead of the deprecated Warehouse mod - Removed conditional requires
Version: 0.3.12 Date: 2020-06-07 Changes: - Changed Hatchery to have 3 output slots to match angels changes
Version: 0.3.11 Date: 2020-06-07 Changes: - Fixed crash when loading without Madclowns processing loaded
Version: 0.3.10 Date: 2020-05-31 Changes: - Fixed error on loading save game without Angel's Bioprocessing - Fixed error with tech name change in bio proessiong 0.7.9
Version: 0.3.9 Date: 2020-05-10 Changes: - Fixed crafting speed on bio buildings being wrong
Version: 0.3.8 Date: 2020-05-09 Changes: - Fixed locale for Tungsten Hexachloride Gas - Added stone brick to Titanium Concrete Brick - Fixed Crafting speed on Fish & Biter Refugium - Fixed missing mk icons on arboretum and seed generators - Added Seed Extractor MK2 & MK3
Version: 0.3.7 Date: 2020-04-26 Changes: - Fixed Icon Ordering issues with Angels Bio Buildings - Added Hatchery MK2 & MK3 - Added Nutrient Extractor MK2 & MK3 - Added Biter and Puffer Refugiume MK2 & MK3 - Added Mk Icons to Warehouses
Version: 0.3.6 Date: 2020-04-26 Changes: - Fixed buildings not generation pollution - Added Press MK2 & MK3 - Added Bio Processor MK2 & MK3 - Added Butchery MK2 & MK3 - Added Composter MK2 & MK3 - Added Crop, Desert, Swamp & Temperate Farms MK2 & MK3
Version: 0.3.5 Date: 2020-04-20 Changes: - Fixed Titanium Brick not working
Version: 0.3.4 Date: 2020-04-19 Changes: - Removed logging for Angels Components support - Fixed missing Bob's Logistics pack missing from Logistics warehoue 3 & 4 - Added tress to Mk2 & Mk3 Seed Generators
Version: 0.3.3 Date: 2020-04-05 Changes: - The ingredient return on mining was being called no matter the setting thanks to Pezzawinkle - Fixed dependecny checking for angels warehouse to work if no angels addon mods are loaded
Version: 0.3.2 Date: 2020-04-04 Changes: - Fixed bounding box issues with Warehouse forget to do this
Version: 0.3.1 Date: 2020-04-04 Changes: - Added Support for Angels Componets in Angels Industiries tanks to Pezzawinkle - Fixed icons issues from lastest angel's update thanks to Pezzawinkle - Fixed Angel's Liquifying recipes not showing up in Adv Chem Plant Mk3 - Fixed Warehouse icorn sorting when Angel's Industries present thanks to triktor - Fixed Buffer Mk2-4 appearing before requester when it should be after - Fixed fast replace on some warehouses being container instead of angels-warhouses - Removed Alage Farm Mk3 as Angels has added it - Fixed squeakthrough not working on buildings - Alage Farm mk4 now haves the number 4 icon on it instead of 3 - Added upgrade planner support for all buildings
Version: 0.3.0 Date: N/A Changes: - Update to 0.18 - Fixed overwrting Madclown's Processing Water Treament 5 Tech
Version: 0.2.3 Date: N/A Changes: - Fixed Aboretum missing from tech tree since Bio-Processing 0.6.2 changed the tech name
Version: 0.2.2 Date: N/A Changes: - Removed Hydro Plank Mk3 as angels added it - Added Aboretum & Seed Generators Mk2 & Mk3
Version: 0.2.1 Date: N/A Changes: - Fixed floatation Cell mk4 requring itself to make in expensive mode
Version: 0.2.0 Date: N/A Changes: - Updated to 0.17 - Added Buffer Warehouse Mk2-4
Version: 0.1.6 Date: N/A Changes: - Fixed warehouse icons being the same in the quickbar
Version: 0.1.5 Date: N/A Changes: - Fixed some more optinal depenecy issues
Version: 0.1.4 Date: N/A Changes: - Updated some building recipes to use Titanium Reinforced Brick - Fixed a typo - Fixed some issues with adding the mod to an exisiting playthoourgh with recipes not being updated - Reblanced Tungsten Smelting 3 - Adjusted Tungsten Powder to use 1 solid and 2 fluids instead of 3 fluids as the chemical furnace has only 2 fluid inputs - Fixed angels warehouse optinal dependecy not working
Version: 0.1.3 Date: N/A Changes: - Changed Tungsten Hexachloride to use Tungsten Trioxide
Version: 0.1.2 Date: N/A Changes: - Made it so if you set the icon scaling for Angel's Warehouse in the Mod Settings it works on mk2-mk4 warehouses
Version: 0.1.1 Date: N/A Changes: - Fixed incorrect recipe with Hydro Plant MK4
Version: 0.1.0 Date: N/A Changes: - Initial Release - Includes Copper Tungsten and Tungsten Carbide smelting using Angels Smelting - Redone Tungsten Smelting 3 - Adds Tetrasodium Pyrophosphate to Tungsten Smelting 3 if MadClown01's processing is present - Added Titanium Reinforced Brick - Added Advanced Chemical Plant MK3 - Added Adv Gas Refineray MK4 - Added Agle Farm Mk3 & MK4 - Added Hydro Plant MK2 & MK3 - Added Salation Plant MK3 - Added Ore Washing Plant MK3 & MK4 - Added Ore Crusher MK4, Floation Cell MK4, Leaching Plant MK4 & Ore Refineray MK3 - Added Crystallizer and Filitration Unit MK3 - Ported the Warehouse Addon Mod and added MK2-MK4 normal warhouses and tech changes