As if it wasn't hard enough to defend your factory.
Small changes concerning balance, gameplay, or graphics.
Changes to the player's in-game appearance.
Changes to enemies or entirely new enemies to deal with.
Cross posting from GitHub
Instead of outright selecting a player, give them an opportunity to survive the death interval.
https://github.com/sudojunior/explosive-personality/issues/6 https://github.com/sudojunior/explosive-personality/milestone/1