Adds explosive charges that can be detonated with circuit signals.
Mods introducing new content into the game.
New ways to deal with enemies, be it attack or defense.
Is there a way to have these replaceable by the logistics network? Once they explode, they need to be replaced manually.
Sorry about being late with a reply. I got around to updating the mod for 0.15 and made it so that also the ghost of the bomb is left behind.