Expands inserter and loader filter slots from 5 to 10. Compatible with Bob's and Angel's mods. Zero runtime UPS impact.
Mods introducing new content into the game.
Version: 1.0.2
Date: 15. 04. 2026
Bugfixes:
- Fixed crash "Maximum count of filtered items in inserter is 5" by capping inserter filter_count at the Factorio 2.0 engine limit of 5.
- Loader filter slots still expand to 10 as intended.
Version: 1.0.1
Date: 15. 04. 2026
Bugfixes:
- Fixed crash on game load due to missing entity type checks. Added defensive nil checks for data.raw[entity_type] before iteration to handle cases where modded entity types (like "loader-1d") don't exist in vanilla game.
Version: 1.0.0
Date: 15. 04. 2026
Features:
- Initial release
- Expanded filter slots from 5 to 10 for all inserters and loaders
- Compatible with Bob's and Angel's mods
- Zero runtime UPS impact through pure data-stage design
- Defensive error handling for missing entity types
Technical:
- Uses data-final-fixes.lua to ensure compatibility with all mods
- Single-pass O(n) iteration through entity prototypes
- No runtime code execution - only runs once during data loading
- Automatic adaptation to modded entities (Bob's/Angel's)
Performance:
- Runtime UPS impact: 0.00 (no runtime overhead)
- Loading time impact: <100ms (one-time data stage processing)
- Memory overhead: Negligible (only modifies existing prototype properties)