Evolution Technology

by wodzu93

Adds a tech tree to biter force. Biter units will improve in several ways, based on configurable factors.

Content
3 months ago
1.1 - 2.0
3.92K
Enemies

g worm dmg

a month ago

i noticed that worms tend to get way higher dmg boost than spitters for the same tech tier.

at tier 153:
big worm dmg:
splash: 57.6/s + 15k/s
spit dmg: 48 + 13k

big spitter:
splash: 130/s + 1.98k/s
spit dmg: 36 + 551

all settings are default.

a month ago
(updated a month ago)

That's because there are two modifiers applying to them - just like for player's turrets.

+ammo_damage (in this case, "Biological" category) affects the acid spit attack, both for Spitters and Worms
+turret_damage for Worms (worms are a turret internally)

And just like player equivalents, these stack multiplicatively, so Worms get way more dangerous with upgrades.

a month ago
(updated a month ago)

damn, that means that even on low settings (0.01 dmg per tier) legendary behemoth worms can practically 1 hit ko everything long before even getting anywhere close to the default max tier (10k).

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